
Back when sanctioned multiplayer online competition at iRacing was still just a plan brewing, we faced a difficult question:
How do we keep people from overdriving their virtual cars and wrecking everyone else (or at least minimize it), in order to make online racing more like real world on-track time?
Our answers to this question eventually resulted [...]

This fall’s trip to Australia has so far been one of the most enjoyable trips in my five year tenure as the Laser Scan Project Manager for iRacing.com. After getting over the six hour flight from Boston to San Francisco, followed by another fourteen hours to Melbourne and a two hour drive to Phillip Island, I ended-up at what has to be one of the most breath-taking racing facilities in the world. Phillip Island is just off the southern coast of Australia and connected to the mainland by a bridge. It is bordered by cliffs that drop of into the Bass Straight between the Pacific and Indian Oceans.

It’s always very exciting to me, living in the Northeast, to hit February with the prospect of heading south for the NASCAR Super Bowl at Daytona International Speedway. This year was no different, only I was greeted on my arrival with colder temperatures than what I left in Boston. Thankfully, it was a somewhat cold [...]

I love cars. As long as I can remember, I’ve loved them. As a boy of 14 I purchased my first car, long before I had a driver’s license and I had my 2nd car, a 1971 Firebird, the very next year. Even though I never got to drive either of those cars, it instilled [...]

What makes a game a simulation or a simulation a game or are they the same thing? Is it all just marketing or is there a real difference?
To me there are a few distinct differences between a game and a simulation. First and most importantly to be a simulation the title must be replicating something [...]

Welcome to the iRacing blog. It’s a forum for those of us at iRacing to share our ideas and experiences with you and, we hope, stimulate some lively and thoughtful discussion.
It’s not quite spring, but this is surely a time of exciting growth and anticipation. In the racing world, of course, but in [...]
- heres the problem most driver dont read the rules , the just pay and get on the track and drive . most dont even know where the forum is . all they care about is winning so the spin do a u turn and take out half the field so they wont go a lap down.i am a class c driver ,who races alot in legends , most of them are happy staying right there so the just dont care i think mpr should change by having 25 incident free races befor advance ment and suspension after 5 incindents in arow exammple 2 days or demotion
- I love the SR system. I'd have to say though, it could be more realistic by making a few simple tweaks. 1. Remove the 1x for off track - black flags and danger of spinning are enough of a deterrent for course cutting. 2. Remove the 2x for spinning without contact - a spin in an official session is self-penalizing - it slows you down! 3. Increase incident points for single and multiple car contact. Single car contact (hurting only your car) should be 8x points. Crunch your car and someone elses? 16x. This would lead to more realistic racing. Pushing the limits of the track, not fearing going off track to avoid an incident, and greater fear of cracking up your car or someone else's.
- I believe wholeheartedly in the SR system. I just wish more action would be taken against people who wreck others through indifference or a sense of entitlement for being faster. Malice isn't the only SR killer or "fun killer" out there.
- +1 to removing SR from TT SR in Qual is good though.
- Race the Corvette C6.R in the iRacing.com 120 Minutes of Sebring!
- Testing of LIVE broadcasting
- Daytona 500 Result Links
- iRacing Expands Partnership with Lyn St. James Foundation
- Rolex 2.4 Result Links
- iRacing: Check out Dave Kaemmer's latest blog post on the iRacing safety rating system: http://bit.ly/9RNYJM Tell us what you think!
- iRacing: Thank you all for participating! We will run another competition tomorrow afternoon!
- iRacing: Congratulations to Twitter member TheLFH for contacting us with the correct answer: Greger Huttu!
- iRacing: Who is the current leader of the iRacing.com World Championships in Road Racing? Hint: use inracingnews.com. 3rd response wins $15 credit
- Safety Ratings—a cure for the mayhem in online racing games?
- Bringing Back the Thunder from Down Under
- A Day in the Life of a Cat Herder: XII
- I love cars
- Game or simulation?