- iRacing.com Announces iRacing 2.011,313
- iRacing.com to create virtual McLaren MP4-12C GT37,989
- Scanning What’s in Store for iRacing with Tony Gardner5,984
- Dave Kaemmer Comes Clean on Dirt5,423
- Improving the Sound of iRacing4,808
- iRacing 2.0 Debuts in 2011 Season 34,763
- Preview Shots of HPD ARX-01C, Ford GT & Suzuka4,739
- Two New Cars and Two New Tracks Coming to iRacing Soon4,244
- iRacing Pro Race of Champions Gets Green Flag Wednesday3,300
- Gooden Plenty II2,940
- iRacing.com Announces iRacing 2.0 41
- FW31 Envy 27
- Dave Kaemmer Comes Clean on Dirt 27
- iRacing's Corvette: Good Enough is Not Good Enough 23
- No Obstacles Here 18
- iRacing Simulation Gives NASCAR Hall of Fame Guests Authentic Driving Experience 17
- 2011 iRacing.com World Championship Series Road Racing Field Set 17
- iRacing, McLaren Electronic Systems Partner in Online Racing Data Analysis 16
- V-Sunk 14
- Trading Paints Derek Speare Designs Race King 300 Set for June 28 14
- iRacing.com2130
- NASCAR 1753
- Motorcycles 1708
- Formula Cars 1566
- WRC 1235
- IndyCar 1149
- Touring Cars 748
- Sports Cars 300
- Other Racing 313
Motorsport Stars Gravitate to iRacing at Autosport International
by Chris Hall on January 16th, 2012
Last week saw iRacing make their first “full” appearance at the Autosport International Show with a dedicated booth. In the opening two-days (reserved for the motorsport trade patrons), the iRacing stand (72465) was one of the busiest at the NEC, Birmingham show.With a pair of VRX 3D motion simulators, the iRacing display brought delight to sim-racers, race fans and drivers alike. The first professional driver to dip his toe into the iRacing Motorsport Simulator was Mercedes-Benz DTM driver/McLaren F1 tester Gary Paffett. Paffett found himself pitted against Sky Sports correspondent Craig Butler in a demo race featuring the HPD ARXo1cat Spa-Francorchamps. With the benefit of some guidance from Kevin Bobbitt, iRacing Director of Marketing, Butler and Paffett started their three-lap sprint. Following a close start, Parfett was able ro break [...]
Daytona Past and Present
by David Phillips on January 13th, 2012
When it comes to Daytona International Speedway, iRacing will soon be offering its members the best of both worlds: Daytona past and Daytona present. Following the 2010 racing season, of course, the famed “Big D” underwent a $20 million resurfacing project. Although the primary focus was the 2.5 mile oval, the Bus Stop chicane and adjoining apron on Daytona’s 3.56 mile road course were also resurfaced. In keeping with its commitment to the accuracy of its digital race circuits, iRacing conducted a total rescan of Daytona following the repaving work and is in the process of rebuilding its version of the track. Although the “new” Daytona International Speedway will be integrated into iRacing’s various online racing series in February, the service will continue to make the “old” Daytona available to [...]
Sim Racing Meets Real World Racing
by Katier Scott on January 10th, 2012
This weekend features one of the most eagerly-anticipated shows on the motor sport calender as Autosport International opens its doors at the NEC Birmingham. Covering over one million sq ft of floor space, Autosport International is widely regarded as Europe’s largest motorsport exhibition. The event opens to the members of the motorsports trade for two days on 12th and 13th January before the public get the chance to enjoy the wide range of exhibitors on the weekend of the 14th and 15th. This exciting event features stands from companies as diverse as Formula 1, down to go-karting and both oval and road, national motorsport. Amongst the hundreds of stands, and probably thousands of steel, plastic, carbon fibre and fibreglass cars, will be exhibits featuring various elements of sim racing, reflecting [...]
Improving the Sound of iRacing
by Tony Gardner on December 7th, 2011
Although iRacing.com is constantly adding new elements to our online racing service there are always many improvements we would like to make to our current features. One of those features is sound, which happens to be a very broad topic. When we think of sounds in a racing game, most of us think of the cars’ engine noises, and that certainly that is a focus of our work. We have some good ideas on how to improve those engine sounds and add more range. Of course, our objective is to be authentic when it comes to engine sounds — or any sound for that matter. That’s why we go to the track and record every car in iRacing, and also do things like taking sound meters to the tracks to [...]
Dave Kaemmer Comes Clean on Dirt
by Nick Neben on December 2nd, 2011
Dirt: It’s that painfully slippery surface that causes most of us a 1x or a 2x at some point; a 4x if we are unlucky enough to really lose it. It’s something that will take a perfectly fine race car and send it 180 degrees backwards into a barrier or sand trap. For most road racers dirt is evil. Most oval racers don’t even worry about dirt while racing in their paved coliseums. But for one group dirt is for racing. Pavement? It’s just for getting there. From short, bullring dirt tracks to miles of rally stages, this group thrives on sim racing in the dirty stuff. Motorsports on dirt takes many forms across the world. It’s best known in America for dirt oval racing, while the rest of the [...]
Scanning What’s in Store for iRacing with Tony Gardner
by Nick Neben on November 18th, 2011
One of the biggest selling points in iRacing for me is the laser-scanned tracks. As a sim-racer I may not benefit from knowing each bump and nuance of the real-world track, but knowing what I am driving from my living room is accurate down to the millimeter to what I see drivers racing on TV and in person adds to my experience overall. This unique and authentic feel that you can only get from laser-scanning adds so much to each track within the iRacing service. Tony Gardner, president of iRacing.com, recently provided me with some insights to the process of how the company decided on laser-scanning, the process of signing tracks, what goes into the decision on what tracks are brought into the service for the members and the status [...]
Playseat Chassis Contest!
by David Phillips on November 9th, 2011
OK. You’ve battled in countless online races sitting at your desk but you’ve always wondered what how much better it would be if you were sitting in a purpose-built sim racing chassis. Here’s your opportunity. Playseat America has stepped-up to give all iRacers a chance to win a brand new Playseat Evolution Chassis. Simply paint any car with the Playseat logo as your primary logo. You can find the logo in the Paint Shop sponsor dropdown menu. Then race in at least 10 official races in Season 4 (11/1-1/23). You’ll be automatically entered to win at the end of the season. For more information on Playseat America seats, go to www.playseatamerica.com/
And She Don’t Scrape No More
by Katier Scott on November 9th, 2011
iRacing’s Eric Hudec recently provided the Lotus 79 community with a superb example of community co-operation in working through a series of comparatively simple, but much requested, changes to this challenging Class B car. Led by Classic Lotus Grand Prix Series/community leader, Frank Herfjord, the Lotus 79 community used a forum thread started by Hudec to discuss changes they felt were fairly simple to implement but important to improving the realism and enjoyment of the car. Within a week of the discussion, Hudec had worked through the requests and created a patch which he successfully implemented on Monday night, allowing the community time to get used to the revisions before Week 2 commenced. The revisions included changes to the Lotus 79′s fuel economy, the increments for fueling the car, increased [...]
Lotus 49 Coming to iRacing
by David Phillips on November 8th, 2011
iRacing.com and Classic Team Lotus have announced plans to create a digital version of the renowned 1967 Lotus 49. This will be the second of the marque’s iconic Formula One cars available on iRacing, joining the 1978 World Championship-winning Lotus 79 which has been raced in the Classic Lotus Grand Prix Series since 2009. “We’re honored to have the opportunity to build another great Formula One Lotus,” says Divina Galica, iRacing director of partner relations. “In addition to being among the most technically significant — and successful – Formula One cars in history, the Lotus 49 embodies a truly golden age of Grand Prix racing. I have no doubt the members of iRacing will be positively thrilled at this news.” Today’s announcement solidifies the relationship between iRacing.com and Classic Team [...]
Win a Thrustmaster Steering Wheel & Pedals on iRacing.com
by David Phillips on November 5th, 2011
Congratulations to Rick Wheeler of Maine, USA, the winner of the Season 3 Thrustmaster Sponsorship Contest. Wheeler ran the Thrustmaster logo in at least 10 official races in Season 3. By doing so, he was automatically entered to win a Thrustmaster T500RS wheel and pedal set courtesy of Thrustmaster and WON! Don’t worry if you didn’t win. Thrustmaster is bringing the contest back for Season 4 (Nov 1 – Jan 23). All you have to do is display the Thrustmaster logo (found in the Paint Shop Sponsor Dropdown) in the primary sponsor location on your car AND race in a least 10 official races during Season 4. By doing so, you’ll be automatically entered to win one of these great Thrustmaster T500RS wheels. It’s that easy. For more information on [...]
New Tracks, New Features Highlight Season 4 Release
by David Phillips on November 3rd, 2011
The addition of Oulton Park and Kentucky Speedway, together with a host of new features and infrastructure improvements, highlight iRacing.com’s 2011 Season 4 release. An integral part of the fabric of the British racing scene for more than half a century, Oulton Park boasts eight different configurations, including the 2.8 mile, 12 turn International Circuit, the 2.2 mile, seven turn Island Circuit and the 1.6 mile, six turn Fosters Circuit — each as challenging as it is picturesque. Long-time host of IZOD IndyCar, NASCAR Nationwide and Camping World Truck Series events, Kentucky is the latest track to join the NASCAR Sprint Cup schedule. And if last summer’s overflow crowd for the 1.5 mile oval’s first Sprint Cup race is any barometer, Kentucky figures to be among the most popular new [...]
iRacing.com Nears 500 Million Laps
September 27th, 2011
iRacing.com members have now driven over 380 million laps around the 50+ ultra-realistic virtual road and oval tracks since the iRacing opened for business in the summer of 2008. 170 million of the 380 million laps were completed in the more than 30 racing series sanctioned by iRacing.com, which stages some 1,500 official races weekly including many in partnership with organizations such as NASCAR, IndyCar, GRAND-AM and the Super V8 series in Australia. 115 million laps took place in open practice, where iRacers can practice on-track with fellow members from more than 80 countries, while another 11 million laps were run during official qualifying sessions. Some 30 million laps were turned in iRacing’s time trial competition, along with 15 million laps in “fun” races and special events like the iRacing [...]
Down the Hatch
by Patrick Atherton on September 20th, 2011
Week Seven of the iRacing V8 Supercar Series by Bigpond Sport travelled to the Brands Hatch Grand Prix circuit. The Indy “club” section, with its tight, narrow confines, is a stark contrast to the wide-open, sweeping curves of the forest section. With its dramatic elevation changes and awkward cambers, it would prove to be another tyre-killer. With less than half the season to run and only three points separating series leader Mitch McLeod from the rapidly closing Madison Down, things were getting tense. McLeod did what he needed, duly taking pole from Madison Down, by 5/1000ths of a second, the story of the season. Once again, Down was the cat amongst the Nfinity pidgeons, with U’Ren and Broekman third and fourth. Richard Hamstead was an excellent fifth in his first [...]
iRacing.com to create virtual McLaren MP4-12C GT3
by Kevin Bobbitt on September 14th, 2011
Bedford, MA (September 14, 2011) – iRacing.com and McLaren Automotive today announced plans to build a virtual version of the McLaren MP4-12C GT3 race car. Based on the groundbreaking McLaren MP4-12C road car, the first production car wholly designed and built by McLaren since the McLaren F1 – the McLaren MP4-12C GT3 marries Formula 1™ and innovative road-car technology with GT3 specification performance enhancements to create a new generation of racing car. iRacing.com will apply expertise in creating a state-of-the-art digital version of the McLaren MP4-12C GT3 that will be available to iRacing members in 2012. The McLaren MP4-12C GT3 project is the second development from iRacing.com and the McLaren Group. Earlier this year, iRacing.com incorporated McLaren Electronics’ ATLAS Express data analysis software into the iRacing service, providing the more [...]
Short Track Racing is Alive and Well on iRacing
by David Phillips on September 1st, 2011
With the recent releases of Suzuka, Iowa Speedway, Okayama and Circuit de Spa-Francorchamps, iRacing’s short track racers could perhaps be forgiven for feeling slightly slighted. Not any more. There’s a veritable bonanza of bull rings in the iRacing pipeline. For openers, Mosport Speedway, traditional site of the season opener to the NASCAR Canadian Tire Series, is currently in production. When it’s released, any iRacer who who already owns Mosport International Raceway will automatically see iRacing’s newest half mile oval added to their collection of tracks. Also in the works is the .686 mile oval at Lucas Oil Raceway in Indianapolis (formerly known as Indianapolis Raceway Park), home to NASCAR’s Craftsman Truck and Nationwide Series not to mention scores of USAC events including the legendary Night Before the 500. There’s a [...]
Let the Tournaments Begin
by David Phillips on August 4th, 2011
One of the most exciting aspects of iRacing 2.0 is the new Tournament Racing feature. Now you can organize, host and stage your own sim racing tournament, with multiple heat races winnowing the field down to the crème de la crème in the final/feature. To learn more about staging your own tournament, check out this great “how to” video: http://youtu.be/F3QDoIpAsKE
iRacing 2.0 Debuts in 2011 Season 3
by David Phillips on July 29th, 2011
iRacing 2.0, the most significant new build in iRacing history, is here in time for 2011 Season 3. Brimming with new features and content, iRacing 2.0 truly represents the dawn of a new era for iRacing. Topping the list, of course, is the new tire model. Years in the making, the NTM’s remarkably authentic performance is a watershed development in online race simulation, one that will revolutionize the sport of sim racing. Of course, the first phase of the NTM has been available for some time on the new Class B Impala, and will be fully integrated into the iRacing service throughout Season 3. We’ve continued improving the NTM on the Class B Impala and our new virtual rubber will also be installed on the COT, Chevy Silverado and Skip [...]
Two New Cars and Two New Tracks Coming to iRacing Soon
June 30th, 2011
The release of iRacing 2.0 may still be a few weeks away, but iRacers can get a jump on some of the content thanks to iRacing’s first ever Four-for-All. That’s right, four exciting features of iRacing 2.0 –Iowa Speedway and Suzuka International Racing course, the Ford GT and HPD ARX 01c – are now available for pre-sale. That’s one of America’s finest new speedways, a world class road circuit, an iconic GT machine and one of the fastest sports prototypes ever built. In other words, something for everyone! The Ford GT is a modern version of the car that defeated mighty Ferrari at Le Mans in the 1960s. How modern, you ask? The iRacing Ford GT is a digital version of the car that David and Andrea Robertson and David Murry piloted to third [...]
A League of Your Own
by David Phillips on June 20th, 2011
Check-out iRacing.com’s new public micro-site focusing on private leagues. We think you’ll agree, whether you want to be the czar of your own sim racing league or you just enjoy competing with a group of sim racing pals in a format of your collective choosing, iRacing has a league for you. Want to be sim racing’s answer to Bill France or Bernie Ecclestone? iRacing has all the tools you need to form and administer a sim racing league, including dozens of cars and tracks as well as the flexibility to choose private or open sessions, mixed or single class racing and fixed or open setups with up to 60 cars at some tracks. iRacing even provides a starter kit designed to help you create a web site for your league. [...]
iRacing.com Video Contest Winners Announced
June 17th, 2011
Ladies and Gentlemen, we have a winner in the iRacing.com Video Contest. Correct that, we have 15 winners in the iRacing.com Video Contest, headed by Christian Braun who received the lion’s share of the votes cast by his fellow iRacers. One of four grand finalists, Braun will receive $500 in iRacing credits and an opportunity to do some additional video work for iRacing.com for his efforts. The remaining three grand finalists – Florian Godard, Jens Denker and Nick Neben – will each receive $150 in iRacing credits, while $100 in iRacing credits will be deposited in the accounts of eleven other finalists including Daniel Vergara Muro, Nathan Lively, Jose Fernandez, Jyrypekka Lehtinen, Taylor Meyn, Jon Adams, Bryan Blackford, Andrew MacPherson, lefevre ludovic, Stefan Wisselink and Steve Claeys. Congratulations to all [...]



David Phillips
Chris Hall
Jameson Spies
Jason Lofing
Ray Bryden
Patrick Atherton
Tim Terry
David Allen
Allen Krier

