inRacingNews Settings

Collapse

Main Content

Keep navigation bar on top
Show featured article box
Show Comments

Sidebar

Calendar
Series Standings
Recent
Most Viewed
Most Commented
Categories
iRacing TV
Facebook Fans
The Team
Blogroll
Save Settings
5dollarpromo_160x600 Simcraft

February 2012

Collapse Expand
M T W T F S S
  1 2 3 4 5
6 78 9 10 11 12
13 14 15 16 17 18 19
20 21 22 23 24 25 26
27 28 29  

iRacing TV

Collapse Expand

Facebook Fans

Collapse Expand

The Team

Collapse Expand
  • David Phillips
    Editor and Chief
    David Phillips is a long-time contributor to print and electronic publications in the U.S. and abroad, including Racer, Autosport, AutoWeek, Motor Sport and SPEEDtv.com, oversees the daily updating of news stories and assigns, edits and contributes feature material for inRacingNews.com.
  • Chris Hall
    iRacing.com Series Writer
    Chris Hall has been writing since the nineties and moved into motorsports reporting in 2005, covering series such as ALMS, British GT, FIA GT, Le Mans and 2CV racing for Full Throttle magazine, Motorsport.com, The-Paddock.net, GTGateway.com, L' Endurance and, of course, inRacingNews. During 2008 and 2009, he worked with the RSS Performance Porsche Carrera Cup Team (and former British GT(C) champions) as a data engineer for a variety of drivers and models of 997s.
  • Jameson Spies
    Contributing Writer
    19 years old, Jameson Spies lives in Quartz Hill, California. He grew-up surrounded by racing. His mother raced late models throughout Southern California while his father built and setup the car. Not surprisingly, Jameson began racing go-karts at the age of 13, and is now racing Spec Trucks at Toyota Speedway at Irwindale. He has a passion about all forms of racing and hopes to make a career out of it.
  • Jason Lofing
    iRacing.com Series Writer
    Jason is 21 years old and was born and raised in Elk Grove. California. A big time NASCAR fan, he hasn’t missed a race on Sunday in years. Lofing is also a huge San Fransisco Giants fan and tries to take in at least a couple games a year. Other than sim racing, his biggest (and far more expensive!) hobby is photography. Although he is rather new to sim racing, Lofing has already accomplished some pretty impressive results, qualifying for the 2011 iRacing Oval Pro Series in Season 1, 2011, winning the inaugural Landon Cassill Qualifying Challenge and finishing runner-up in the second one.
  • Ray Bryden
    Technical contributor
    Ray grew up in Nova Scotia, which means he’s a hockey nut, but in Nova Scotia’s two non-winter months he had to find other diversions, which meant watching F1 racing on weekends with his dad and brothers. Without the resources to get started in racing, he gravitated to computer versions of racing – first Atari games like Pole Position, followed by PC racing games like Indianapolis 500: The Simulation. Dozens of others came and went, until Grand Prix Legends came along and he decided sim-racing was his official hobby. Years were spent enjoying this both offline and online until a few years of fatherhood took priority. When free-time reappeared he heard about iRacing and signed up in 2008 and became so involved in the service that he wrote one of the first books on the subject of sim-racing, iRacing Paddock. When not writing for inRacingNews.com, his main occupation is as a research associate with Saint-Gobain working on advanced ceramic materials.
  • Patrick Atherton
    Contributing Writer
    Patrick Atherton, originally from Adelaide in the state of South Australia, currently resides just outside of Melbourne, Victoria with wife of 17 years and 3 kids. A business manager by profession, but also dabbles with blogging, cartooning and fine art, having been published both as a writer in a short-lived South Australian motorsport yearbook and later as a cartoonist in a niche trade magazine. At the age of 19 he competed in club circuit events in an Austin Healey Sprite, later indulging in sprint karts between 1994 and 2000. Following the move to the State of Victoria he raced Road Race Karts (“Superkarts” as they are known in Australia) in the popular Rotax class, competing at Phillip Island, Oran Park, Mallala, Wakefield Park, Eastern Creek, Calder Park, Sandown and Winton. It was during this time he met former Australian F2 champion and inventor of Australia’s first, and most prolific race simulator rig, Jon Crooke. This culminated in an introduction to Papyrus’ legendary NR2003 simulation, and the subsequent sim racing addiction which brought him to iRacing.
  • Tim Terry
    Contributing Writer
    Tim Terry, aka the voice of Maritime stock car racing, fell in love with sim racing in 2004 after he joined the Sim Racing Network crew as a pit reporter. From October 2004 to SRNtv’s closure in June 2007, he’s covered prestigious races and leagues such as the Online 500, FLM Fall 400, Real Racing Online and the DMP Racing League – each as the lead broadcaster for the company. At the same time the wheels started to turn in another direction as he began announcing stock car racing locally. Terry became the assistant announcer at Scotia Speedworld in May 2007 and took over full duties in May 2009 when long-time voice Mike Kaplan retired from the track. Terry also became the series voice of the Parts For Trucks Pro Stock Tour in ’09 and continues to hold down both posts in 2011. He has also announced races for the Pro All Stars Series, Atlantic Open Wheel and Maritime League of Legends tours and has called races at six different Atlantic Canadian tracks. Terry can be heard online at WebRacingNetwork.com, RLMtv.com and OLRtv.com covering sim races. He also makes occasional appearances on PSRtv.com. In addition to inRacingNews, his articles and columns can be read on ScotiaSpeedworld.ca, MaritimeProStockTour.com and his own website at timterryonline.com.
  • David Allen
    Contributing Writer
    North Carolina born and raised with over 15 years of computer/IT experience, I combine two of my biggest hobbies -- racing and technology -- here at inRacingNews. In my spare time I run a Nascar fan site and cure my own need for speed riding atvs. If it involves technology or racing I'll be there, but combine the two and I'll be looking a front row seat. Stop by and say hello anytime!
  • Allen Krier
    Contributing Writer
    Allen was born in West Palm Beach, Florida but grew up in Atlanta and attended Georgia College and State University where he received a BS in Information Systems. Currently a resident of Albany, GA, he started sim racing in 2008 while in college when iRacing was first released to the public. Since then, Krier has been a two time iRacing Pro Series driver (2009 and 2010), picking up one Pro Series win at Daytona in ‘09. Besides sim racing, Allen’s other hobbies include RC Car racing as well as “attending and watching any sporting event that I can including going to the local dirt track.

Accuracy v. Precision or the Zen of iRacing

by Ray Bryden on September 24th, 2009

Long ago I was taught about the difference in accuracy and precision, but I’d never really applied it outside of scientific pursuits. But as an iRacer, I began to realize that the racing version of accuracy and precision is important in progressing from beyond a novice level.

Sometimes racing is neither accurate nor precise!

Sometimes racing is neither accurate nor precise!

For myself and I’m sure most others, when starting out you want to be fast and win, at least occasionally. The trouble was that I was willing to cope with a high amount of risk in order to be able to stay with others who were faster. Inevitably what happens is the faster novices would crash and have to reset and, while progressing up the charts, I would also end up crashing. The result, in a lot of cases, was the old ‘tortoise and hare’ situation where more careful drivers always ended up over-achieving and us wannabes were left frustrated and disappointed. Lesson learned.

“What the ancients called a clever fighter is one who not only wins, but excels in winning with ease. … He wins his battles by making no mistakes. Making no mistakes is what establishes the certainty of victory, for it means conquering an enemy that is already defeated.”                                 -Sun Tzu

I began to not focus so much my placement on the leaderboard, but that I was consistently hitting my braking points, and not mashing the pedals, but taking extra care to be consistent. The end result was not only less incidents during the races, and generally finishing higher up on the leader board than my pace would have predicted, but I was also enjoying it more. I was more relaxed, and oddly enough this began to result in me turning my personal best lap times during races. I was not striving for the perfect lap but trying to drive within my limits, and thus was paradoxically able to get much closer to the perfect lap…

A driver who races with precision – that is always hitting their braking points and being consistent from lap to lap – will almost certainly outperform a driver who is generally faster, but less consistent. When a driver is pushing their limits and willing to accept a certain level of error, the price to be paid in time lost to spins and resetting the car, will vastly outweigh the gains made by being a second or two faster on a successful lap. Therefore one must always strive for control first to achieve consistency.

screenhunter_02-sep-11-15541

In many cases a problem with getting precise (consistent laptimes) can be due to a setup not suited to the drivers driving style or abilities. I often struggle with setups I download since they are suited to people with more talent for dealing with oversteer or with more advanced threshold braking capability. If you are not able to dial in your own settings with confidence, look for advice or search for ‘non-alien’ or safe setups, until you can confidently put together a string of laptimes within a narrow window. Time trial sessions are great practice in this regard.

Once consistent lap times are accomplished it is easier to experiment with different lines, or carrying more speed through the turn, etc. in order to whittle your average time down in a controlled manner. Such a pattern of consistency will go a long way in achieving good race results early in your career, compared to drivers who strive for speed first but lose so much time to errors.

5 Comments or Trackbacks

RSS Feed Collapse Expand
  1. Name Email

  1. Brad Morris
    September 26th, 2009 at 12:05 am

    I would really like to hear Rich Towler’s or Shawn Purdy’s opinions on this. Shawn has been ridiculously fast since the first time he turned a wheel. His brother Chris is equally talented and their father helped create one of my all time favorite rFactor mods, the McLaren F1. Some people are just born getting “it”. The rest of us just hope to get a glimpse of what “it” is like, even if only for a lap or two.

  2. Andrew Paterson
    September 26th, 2009 at 8:40 am

    I’ve found that turning the timing displays off usually improves my consistency.
    When the displays are on I’ll just end up trying to beat the last time, or in an online practice trying to work my way up the standings, all of which usually results in a spin.
    With the displays off I can focus on consistent lapping and not have to worry about times. It’s not essential to know the exact time whilst driving since you can ‘sense’ if you’ve done a quick lap (or a duff one). After a number of laps are completed I’ll drive into the pits to check my times.

  3. Stephane Turpin
    September 27th, 2009 at 2:10 pm

    It’s why I added a new page ‘history’ on my plugin for iRacing (THUD), this one display a delta timing on more than one lap and display average on 5/10/15/20 laps ;)
    (I thinks I will add an average analysis by 5 laps so 1-5/6-10/11-15/16-20)

    I do my practices a lot with this page and after I check the HTML export (laps chart).
    http://members.iracing.com/iforum/thread.jspa?threadID=25817&start=0&tstart=0

  4. Lincoln Miner
    September 27th, 2009 at 5:01 pm

    Great story Ray. I took a look at my stats history of race results and funny enough there is a direct relation to lower incidents and higher finishes… :-)

    I try to do just what you’ve said now and concentrate on being consistent and less on my lap times. I’ve been contemplating turning off all split time, F3, F1 HUD’s etc during races. I might try it to see if it helps me concentrate more on my driving. Maybe flick on the F3 once a lap, but that’s it.

  5. Eric Chartrand
    October 26th, 2009 at 5:36 pm

    This is great in theory, not always so in practice. I always try to remind myself to race my way. This would usually translate with sooner break point, more controlled turn entry, hitting the apex and gradually applying trothle. Well within limits. This is the only way, for me at least, to get consistent time and results. Pushing hard might only represent a gain of .2 sec at the expense of control, good for Qual, pointless for race, past the 5th lap you do not absolutely need that .2 anymore.

    But in race it gets way more complex as you get those novices as you mentioned (or even worse those who are very fast, do not qualify, start at the back and absolutely want to be first at the end of the first lap) overall slower than you, but way more aggressive at breaking point, way off the apex understeering and quick to oversteer when accelerating . To avoid letting them pass, no one wants to give a spot, or to avoid disaster you need to take risk, brake latter, accelerate sooner. This is when you are prompt to lose it, and usually do… at least this is my case ;-)

    Great article, hope a lot will apply those principles, thanks