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5dollarpromo_160x600 Simcraft

February 2012

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iRacing TV

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The Team

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  • David Phillips
    Editor and Chief
    David Phillips is a long-time contributor to print and electronic publications in the U.S. and abroad, including Racer, Autosport, AutoWeek, Motor Sport and SPEEDtv.com, oversees the daily updating of news stories and assigns, edits and contributes feature material for inRacingNews.com.
  • Chris Hall
    iRacing.com Series Writer
    Chris Hall has been writing since the nineties and moved into motorsports reporting in 2005, covering series such as ALMS, British GT, FIA GT, Le Mans and 2CV racing for Full Throttle magazine, Motorsport.com, The-Paddock.net, GTGateway.com, L' Endurance and, of course, inRacingNews. During 2008 and 2009, he worked with the RSS Performance Porsche Carrera Cup Team (and former British GT(C) champions) as a data engineer for a variety of drivers and models of 997s.
  • Jameson Spies
    Contributing Writer
    19 years old, Jameson Spies lives in Quartz Hill, California. He grew-up surrounded by racing. His mother raced late models throughout Southern California while his father built and setup the car. Not surprisingly, Jameson began racing go-karts at the age of 13, and is now racing Spec Trucks at Toyota Speedway at Irwindale. He has a passion about all forms of racing and hopes to make a career out of it.
  • Jason Lofing
    iRacing.com Series Writer
    Jason is 21 years old and was born and raised in Elk Grove. California. A big time NASCAR fan, he hasn’t missed a race on Sunday in years. Lofing is also a huge San Fransisco Giants fan and tries to take in at least a couple games a year. Other than sim racing, his biggest (and far more expensive!) hobby is photography. Although he is rather new to sim racing, Lofing has already accomplished some pretty impressive results, qualifying for the 2011 iRacing Oval Pro Series in Season 1, 2011, winning the inaugural Landon Cassill Qualifying Challenge and finishing runner-up in the second one.
  • Ray Bryden
    Technical contributor
    Ray grew up in Nova Scotia, which means he’s a hockey nut, but in Nova Scotia’s two non-winter months he had to find other diversions, which meant watching F1 racing on weekends with his dad and brothers. Without the resources to get started in racing, he gravitated to computer versions of racing – first Atari games like Pole Position, followed by PC racing games like Indianapolis 500: The Simulation. Dozens of others came and went, until Grand Prix Legends came along and he decided sim-racing was his official hobby. Years were spent enjoying this both offline and online until a few years of fatherhood took priority. When free-time reappeared he heard about iRacing and signed up in 2008 and became so involved in the service that he wrote one of the first books on the subject of sim-racing, iRacing Paddock. When not writing for inRacingNews.com, his main occupation is as a research associate with Saint-Gobain working on advanced ceramic materials.
  • Patrick Atherton
    Contributing Writer
    Patrick Atherton, originally from Adelaide in the state of South Australia, currently resides just outside of Melbourne, Victoria with wife of 17 years and 3 kids. A business manager by profession, but also dabbles with blogging, cartooning and fine art, having been published both as a writer in a short-lived South Australian motorsport yearbook and later as a cartoonist in a niche trade magazine. At the age of 19 he competed in club circuit events in an Austin Healey Sprite, later indulging in sprint karts between 1994 and 2000. Following the move to the State of Victoria he raced Road Race Karts (“Superkarts” as they are known in Australia) in the popular Rotax class, competing at Phillip Island, Oran Park, Mallala, Wakefield Park, Eastern Creek, Calder Park, Sandown and Winton. It was during this time he met former Australian F2 champion and inventor of Australia’s first, and most prolific race simulator rig, Jon Crooke. This culminated in an introduction to Papyrus’ legendary NR2003 simulation, and the subsequent sim racing addiction which brought him to iRacing.
  • Tim Terry
    Contributing Writer
    Tim Terry, aka the voice of Maritime stock car racing, fell in love with sim racing in 2004 after he joined the Sim Racing Network crew as a pit reporter. From October 2004 to SRNtv’s closure in June 2007, he’s covered prestigious races and leagues such as the Online 500, FLM Fall 400, Real Racing Online and the DMP Racing League – each as the lead broadcaster for the company. At the same time the wheels started to turn in another direction as he began announcing stock car racing locally. Terry became the assistant announcer at Scotia Speedworld in May 2007 and took over full duties in May 2009 when long-time voice Mike Kaplan retired from the track. Terry also became the series voice of the Parts For Trucks Pro Stock Tour in ’09 and continues to hold down both posts in 2011. He has also announced races for the Pro All Stars Series, Atlantic Open Wheel and Maritime League of Legends tours and has called races at six different Atlantic Canadian tracks. Terry can be heard online at WebRacingNetwork.com, RLMtv.com and OLRtv.com covering sim races. He also makes occasional appearances on PSRtv.com. In addition to inRacingNews, his articles and columns can be read on ScotiaSpeedworld.ca, MaritimeProStockTour.com and his own website at timterryonline.com.
  • David Allen
    Contributing Writer
    North Carolina born and raised with over 15 years of computer/IT experience, I combine two of my biggest hobbies -- racing and technology -- here at inRacingNews. In my spare time I run a Nascar fan site and cure my own need for speed riding atvs. If it involves technology or racing I'll be there, but combine the two and I'll be looking a front row seat. Stop by and say hello anytime!
  • Allen Krier
    Contributing Writer
    Allen was born in West Palm Beach, Florida but grew up in Atlanta and attended Georgia College and State University where he received a BS in Information Systems. Currently a resident of Albany, GA, he started sim racing in 2008 while in college when iRacing was first released to the public. Since then, Krier has been a two time iRacing Pro Series driver (2009 and 2010), picking up one Pro Series win at Daytona in ‘09. Besides sim racing, Allen’s other hobbies include RC Car racing as well as “attending and watching any sporting event that I can including going to the local dirt track.

Fundamental Questions

by Ray Bryden on October 9th, 2009

“Do you ever ask yourself fundamental questions?”  Years after taking a class with Dr Y,  one thing that sticks in my head is the memory of him posing that query in his distinctive Eastern European accent.  It’s a thought-provoking question, one that still guides me through life’s difficult problems

I’m not thinking of split-second decisions like “Should I attempt a pass on the inside?” Rather, I’m thinking of the kind which challenge your most closely-held assumptions. For instance:

    Are all my incidents with other drivers my fault?

    Now that my advancement has plateaued, does it make more sense to learn how to improve the setup of a car to suit my driving style or put that time into continue improving my on-track skills?

    Is iRacing the place where I seek a challenge or are there other things it does for me?

Sometimes it's possibe to avoid getting involved in other drivers' incidents.

It IS possible to avoid getting involved in other drivers' incidents.

If I come up with answers in a few seconds, it is a wasted exercise. Genuine insight requires reflection and thought. The reason to ask these questions is to be your own Devil’s advocate and challenge your most fundamental understanding of how things work; that way you begin to understand yourself and your circumstances much more thoroughly. Thus are you better prepared to succeed.

For example:

Are all my incidents with other drivers my fault?

My instinctive answer is – clearly no! In some cases a driver spins right in front of me, and in other cases it was a warp, etc. You know all the examples where you could not avoid contact. But with our individual no-fault systems, there is nothing gained in sulking about it.

On reflection, I remember a racquetball league I was in where there was one guy who was roughly at my skill level while one of my friends was far on top of the pyramid. When I played against the guy on my skill level he argued every point, regardless of whether it was close or not.  For the first couple of matches I argued back. Then I played my skilled friend and found that he immediately conceded all the close points. At first I was taken aback, and allowed myself to gain the points he deserved.  Ultimately, we agreed to at least replay the point rather than accept a point which he thought could call into question a well-earned victory. Regardless, he always won the match.

Then , learning from his success, I adopted this philosophy and began to quickly concede every arguable point and focus on the next.  Although it may have cost me a couple close games here and there, it totally changed how much I was enjoying the challenge.  I began to be more successful as my frustration level dropped and I put more effort into strategy and positioning. It surprised my equal when I stopped arguing him all the time and instead was enjoying the match. I suppose it became still more vexing when I began winning consistently.

Not always, however.

Not always, however.

Eventually I achieved my goal of getting to the top of the pyramid.  I think a lot of the reason for my improvement stemmed from not arguing about trifling points even when I knew I was in the right. In the end it was hurting me .

I guess you would say when I look back at that experience my answer would be “it doesn’t matter if it was my fault or not. Forget it and move on.”

Applying my racquetball experience to iRacing.com, I observed how many of the drivers on the system had much lower incident rates than me, regardless of their iRating, and that they have the ability to string together many races without any incidents. Clearly they have more talent at avoiding the ‘unavoidable.’  Logically, even ‘unavoidable’ accidents must have involved a questionable decision on my part or I was putting myself in a position where the risk of having an incident was high.

I think another reason for my success back then was trying to avoid those ultra-close, disputable shots. At the same time, however, I also became more clever in positioning and setting myself up for an easier, less risky shot. And I think that same idea is a better strategy in avoiding/reducing incidents in on-line racing.

So my question to you is: do you ever ask yourself fundamental questions?

screenhunter_30-oct-09-1636

Thanks to P.J. Stergios, Jordan Erickson and Ray Bryden for the screen shots.

2 Comments or Trackbacks

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  1. Lincoln Miner
    October 10th, 2009 at 9:51 am

    Great article Ray.

    I’ve never protested a race and generally try to be very stoic about any incidents. The SR always works itself out over time. 90% of all incidents with other drivers are honest mistakes without malice by me or other drivers. I’m cautious on cold tires and usually try to hold my position in the first few turns unless there is a big opening.. I figure it’s good karma to let incidents go without much fanfare and certainly none during the race out of courtesy to the other drivers. Any discussion should take place in the lobby and only after viewing the replay.

    The fact, that i believe it’s good karma increases my enjoyment of iRacing and let’s me focus on what I can do to get better. I guess that’s the very similar to your racquetball experience. Good story. :-)

  2. Fabrizio Cuttin
    January 4th, 2010 at 3:19 am

    Very nice article. I must agree with you at all. Changing my approach has had a noticeable positive effect on my SR and, in the end, race results!