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iRacing TV

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The Team

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  • David Phillips
    Editor and Chief
    David Phillips is a long-time contributor to print and electronic publications in the U.S. and abroad, including Racer, Autosport, AutoWeek, Motor Sport and SPEEDtv.com, oversees the daily updating of news stories and assigns, edits and contributes feature material for inRacingNews.com.
  • Chris Hall
    iRacing.com Series Writer
    Chris Hall has been writing since the nineties and moved into motorsports reporting in 2005, covering series such as ALMS, British GT, FIA GT, Le Mans and 2CV racing for Full Throttle magazine, Motorsport.com, The-Paddock.net, GTGateway.com, L' Endurance and, of course, inRacingNews. During 2008 and 2009, he worked with the RSS Performance Porsche Carrera Cup Team (and former British GT(C) champions) as a data engineer for a variety of drivers and models of 997s.
  • Jameson Spies
    Contributing Writer
    19 years old, Jameson Spies lives in Quartz Hill, California. He grew-up surrounded by racing. His mother raced late models throughout Southern California while his father built and setup the car. Not surprisingly, Jameson began racing go-karts at the age of 13, and is now racing Spec Trucks at Toyota Speedway at Irwindale. He has a passion about all forms of racing and hopes to make a career out of it.
  • Jason Lofing
    iRacing.com Series Writer
    Jason is 21 years old and was born and raised in Elk Grove. California. A big time NASCAR fan, he hasn’t missed a race on Sunday in years. Lofing is also a huge San Fransisco Giants fan and tries to take in at least a couple games a year. Other than sim racing, his biggest (and far more expensive!) hobby is photography. Although he is rather new to sim racing, Lofing has already accomplished some pretty impressive results, qualifying for the 2011 iRacing Oval Pro Series in Season 1, 2011, winning the inaugural Landon Cassill Qualifying Challenge and finishing runner-up in the second one.
  • Tim Terry
    Contributing Writer
    Tim Terry, aka the voice of Maritime stock car racing, fell in love with sim racing in 2004 after he joined the Sim Racing Network crew as a pit reporter. From October 2004 to SRNtv’s closure in June 2007, he’s covered prestigious races and leagues such as the Online 500, FLM Fall 400, Real Racing Online and the DMP Racing League – each as the lead broadcaster for the company. At the same time the wheels started to turn in another direction as he began announcing stock car racing locally. Terry became the assistant announcer at Scotia Speedworld in May 2007 and took over full duties in May 2009 when long-time voice Mike Kaplan retired from the track. Terry also became the series voice of the Parts For Trucks Pro Stock Tour in ’09 and continues to hold down both posts in 2011. He has also announced races for the Pro All Stars Series, Atlantic Open Wheel and Maritime League of Legends tours and has called races at six different Atlantic Canadian tracks. Terry can be heard online at WebRacingNetwork.com, RLMtv.com and OLRtv.com covering sim races. He also makes occasional appearances on PSRtv.com. In addition to inRacingNews, his articles and columns can be read on ScotiaSpeedworld.ca, MaritimeProStockTour.com and his own website at timterryonline.com.
  • David Allen
    Contributing Writer
    North Carolina born and raised with over 15 years of computer/IT experience, I combine two of my biggest hobbies -- racing and technology -- here at inRacingNews. In my spare time I run a Nascar fan site and cure my own need for speed riding atvs. If it involves technology or racing I'll be there, but combine the two and I'll be looking a front row seat. Stop by and say hello anytime!
  • Allen Krier
    Contributing Writer
    Allen was born in West Palm Beach, Florida but grew up in Atlanta and attended Georgia College and State University where he received a BS in Information Systems. Currently a resident of Albany, GA, he started sim racing in 2008 while in college when iRacing was first released to the public. Since then, Krier has been a two time iRacing Pro Series driver (2009 and 2010), picking up one Pro Series win at Daytona in ‘09. Besides sim racing, Allen’s other hobbies include RC Car racing as well as “attending and watching any sporting event that I can including going to the local dirt track.
  • Chris Cunningham
    Contributing Writer
    Chris is 20 years old, and recently moved to Charlotte, NC during his sophomore year in college to feed his need for speed. More than just an auto racing enthusiast, Cunningham has risen through the ranks of BMX Racing, Sailboat Racing, and Cycling. Cunningham recently took up go karting, and qualified as an alternate for the 2011 Red Bull Kart Fight at the PRI expo. Aside from racing, Cunningham has recently picked up the hobby of competitive eating (Ranked #7 Collegiate Eater in the country!), and competes all over the east coast in various contests. Chris also enjoys sim racing, writing, playing the drums, and enjoying college at UNC Charlotte.
  • Tim Doyle
    Contributing Writer
    I've been a race fan since before I can remember, going to dirt tracks around the Washington, DC area since the early 70's with my parents.  I got away from racing during my school years but in 1989 a friend and I went to a race in Hagerstown, MD and from there my life was all about racing.  I currently live in Winchester, VA and while Dirt Late Models is my favorite form of racing, I also enjoy many other forms such as F1, IndyCar, 410 sprint cars on dirt and (probably more than anything) sim racing.  My favorite driver is Ayrton Senna.
    I was introduced to sim racing in 1989 when a friend turned me onto Indy 500 The Sim by Papyrus.  It took me a few years to own my own PC but once I did, all I wanted to do was sim race. I tried to race my friends as much as possible via modem racing back in the 90's before joining TEN in 1998.  From there I devoted a lot of time to online racing enjoying every minute of it.  I was able to meet a lot of my competitors from all over the world at LAN events and races I went to.  Being able to call some real world drivers friends as a result of sim racing is probably the neatest part of this whole deal!
  • David Roberts
    Contributing Writer
    David lives in Brisbane and is a former Australian National Formula Ford Champion who now owns his own marketing and design company. After racing in Europe, David returned down under to swap a career behind the wheel for a career in the creative department. He now has three children, an ongoing love affair with the good ol’ days of motor racing, and just enough spare time left to enjoy a bit of sim-racing with a few of his old mates.
  • Ben Rothberg
    Contributing Writer
    I was born and raised in the south eastern suburbs of Melbourne where I still am situated. I am currently at University studying for a Certificate in Motorsport and hoping I will be able to achieve my top goal and become a part of a race team. In the sim-racing world, I won an rFactor V8 Supercar season and also was awarded with Best & Fairest award. I am now situated with the best simulation in the world (iRacing.com!) and love every minute of it. I currently race in the V8 Supercar Online Series and finished 16th overall in 2012 Season 1.
  • Dylan Sharman
    Contributing Writer
    I was born in Adelaide and we moved-out for Angle Vale for a few years until I was about 7 years old, when we moved to the Barossa Valley where I live now. I'm 19 years old and currently traveling back and forth weekly as I’m studying for a Diploma of Furniture Design and Technology.

    I’ve always had a love for racing as my close family did some racing and we were always out at the local dirt track. I joined iRacing back in 2010 and slowly but surely got the hang of it as this is my first experience with sim racing and am loving it each time I race. I’ve won two SK Modified titles (almost had three in a row but finished P2 in 2011 S4), an inRacingNews Challenge championship (2012 S1 Mazda) and was also an AustralAsian Intel GT Series Finalist.

IndyCar Aero Primer

by Henrik Müller on November 20th, 2010

Most of new (as well as many experienced) IndyCar drivers feel a bit overwhelmed when they look at the aerodynamic setup options the Dallara IndyCar offers them. However, this subject is not as daunting as you might think. Since most sim racers lack a bachelor’s degree in physics but do know how to race the car, iRacing has developed the aero calculator just for you. You can find this extremely useful tool in the garage on the “tires /aero” screen (see screenshot below).

So what does the aero calculator do? This tool calculates the amount of drag your current aero settings generate in relation to the amount of downforce they produce. For example: A high rear wing wicker setting combined with a low rear wing angle can generate the same amount of downforce as a high angle rear wing angle which uses no wicker at all.  The difference between the two settings is how much drag they generate. In the previous example, the second variant would press the rear of your car to the ground with as much force as the first one; however, it would generate less drag, resulting in higher speeds on the straightaways.  The key-word for this combination of downforce and drag is “aerodynamic efficiency.”   The aero calculator enables you to optimize your aerodynamic efficiency.   But it can’t tell you how to achieve it; nor can it tell you which aerodynamic balance between front and rear you will prefer.

screenhunter_03-nov-16-1156To start the aero calculations you have to set the front and rear ride height (RH) at speed. As the term implies, it depends on the speed of your car. For the beginning or baseline,  just start with the ride heights shown on the “chassis” setup screen. Once you have set that you should get a pen and paper to write down the numbers in generates for “front downforce” and “downforce to drag.”  Next, you can begin playing with the aerodynamic setting  in the three sections: “front aero,” “underside aero” and “rear aero.”   When you make changes, for example raising the “side wicker height” from 2.625 inch to 3.000 inch, keep your eye on the two numbers given by “front downforce” and “downforce to drag.” In this example you will probably see that the “front downforce” number increased while the “downforce to drag” number decreased. This tells you that the aerodynamic changes produce slightly more front downforce (resulting in a tendency to oversteer or “loosening” the car) at the cost of a higher amount of drag (lower straight line speed).

After you made your change (which also changed the aerodynamic balance) you now want to find a way to bring the “front downforce” level back to where it was before (refer to the number you wrote down on paper . . . you did write it down, didn’t you?).  However, you also want to achieve a higher “downforce to drag” number. You don’t even need to know where the “horizontal wicker” can be found on the car or what it means when you set “sidepod extensions off” – just keep the aerodynamic balance (“front downforce” number) at that level where you felt happy with the overall car handling and play around with the aero settings.

At tracks like Mid-Ohio drivers who usually prefer an understeering car find that the preferred front downforce level is around  44%, meanwhile oversteering with this car at this track can be something around 46% (numbers are depending on your set ride heights). To stay in touch with this example: my personal experience is that a setup I tried at this track had a downforce-to-drag level around 2.550:1. Through optimization with the different wickers, wing angles and optional extensions, I was able to increase the number to something around 2.650:1.  That may not sound like much of a difference, but the result on track was a 3-4 mph increase in maximum speed up to 169-170 mph!

Keep in mind that how much you are able to improve the aerodynamic efficiency can change from track to track, from setup to setup. On a track where maximum downforce is needed you don’t have much choice but to add some wickers, which can generate considerable drag. And on the flip side, there is not much to play with on a 1.5 mile oval where you want to run as little downforce as possible. Everything is relative.

One last note: You can also use this tool to analyze the aerodynamic effects of changes in ride height. As mentioned earlier, you have to assume the ride height at speed but you are still able to make suitable conclusions. Almost every change, except aerodynamics, gearbox and differential has an effect on the ride height. While playing around with the ride heights you can see how your aerodynamic balance will change as well how it affects the amount of drag.

You probably see now that this is a very useful tool which helps experienced drivers as well as rookies who are new to this car. When you start to play with it you will note that it can be fun spending time with it.

Additionally, I would like to explain the individual items which you can setup, where they are located and how they appear.screenhunter_04-nov-16-1158

Front / rear aero wing setting (wing angle in degrees)
These two settings are the most obvious settings and also among the most powerful. I trust there is no need to explain where to find the rear and front wings!  But it may be helpful to know what exactly you are actually changing when you alter the wing angles: depending on which of the different aero packages you are utilizing, you can change the angle of the single element wing or the angles of the mounted flaps on the wing. The car has the following wing options: single element oval front wing; multi-element short oval & road front wing; single element Indianapolis oval rear wing; single flap oval rear wing; double flaps short oval & road rear wing.

Front / rear aero wicker height & span (length and height in inch)
“Wicker” is short hand for “wicker bill” which is also known as a Gurney (as in Dan Gurney) flap. As the  terms suggest, these are small flaps which are usually mounted vertically on the end of a wing plate. The addition of a wicker generates additional downforce at the same wing angle but, as mentioned earlier, also more drag.  On the front single element oval wing it is also possible to change the span (how much of the length of the wing it covers) while on the multi-element short oval & road front wing it is mandatory to use the full span.  The only option on the rear wicker is its height.  In years gone by, Indy car teams were able to change the rear wicker during a pit stop (by sliding a new one into place and simultaneously removing the old one ), but this no longer possible with the current generation of rear wings.

Underside aero horizontal & side wicker height & span (length and height in inches)
These parts require you to use your imagination as they are difficult to find and see. The horizontal wicker is placed atop  the end of the middle part of the underbody (diffusor). Because of its position, the horizontal wicker influences the air flowing over the underbody as well as the air exiting the diffusor from beneath the car.  The horizontal wicker’s height and span (length) can be changed, and it is one of the most often used tools – especially for Indianapolis and the other ovals.  The side wicker is even harder to find as it is located on the side of the diffusor.screenhunter_05-nov-16-1159

Ramps & extensions
This section enables you to attach different additional aerodynamic devices in order to generate more downforce. The two most obvious are the tire ramps and the top-mounted sidepod extensions.

The tire ramps are located in front of the rear tires and separate the airflow to the tires in an efficient manner. Their design generates very little drag (particularly compared with the drag generated by the exposed “un-aerodynamic” tires) and a considerable amount of downforce.   Thus it makes sense to install the tires ramps on almost every track.

You can also add sidepod extensions to the tire ramps. Although these also optimize the air flow around the rear tires and generate downforce, their downforce-to-drag ratio is not as that efficient as the tire ramps.

The last option — “wickers off”– means that both ramps and extensions are turned on but that the additional wickers they can have mounted on are turned off.

screenhunter_07-nov-16-1201A last tip I can give is to consult the two setup guides of some veteran drivers which are available on the Internet. They are really worth reading and can help you get a good start with this car . . . or find the last tenths you need.

Links
Orion Race Team, Dallara IndyCar setup guide:  http://orionraceteam.com/page/show/Dallara-Indycar-Setup-Guide
Shane Lowrys Blog, Dallara IndyCar setup guide by Jonathan Stewart:  http://www.slowry.com/iracing/iracing-dallara-indycar-setup-guide-road

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  1. Fabrizio Cuttin
    November 20th, 2010 at 1:59 am

    Incredibly useful guide! Very good job!