- iRacing.com Announces iRacing 2.011,313
- iRacing.com to create virtual McLaren MP4-12C GT37,989
- Scanning What’s in Store for iRacing with Tony Gardner5,985
- Dave Kaemmer Comes Clean on Dirt5,423
- Improving the Sound of iRacing4,808
- iRacing 2.0 Debuts in 2011 Season 34,763
- Preview Shots of HPD ARX-01C, Ford GT & Suzuka4,739
- Two New Cars and Two New Tracks Coming to iRacing Soon4,244
- iRacing Pro Race of Champions Gets Green Flag Wednesday3,301
- Gooden Plenty II2,940
- iRacing.com Announces iRacing 2.0 41
- FW31 Envy 27
- Dave Kaemmer Comes Clean on Dirt 27
- iRacing's Corvette: Good Enough is Not Good Enough 23
- No Obstacles Here 18
- iRacing Simulation Gives NASCAR Hall of Fame Guests Authentic Driving Experience 17
- 2011 iRacing.com World Championship Series Road Racing Field Set 17
- iRacing, McLaren Electronic Systems Partner in Online Racing Data Analysis 16
- V-Sunk 14
- Trading Paints Derek Speare Designs Race King 300 Set for June 28 14
- iRacing.com2130
- NASCAR 1753
- Motorcycles 1708
- Formula Cars 1566
- WRC 1235
- IndyCar 1149
- Touring Cars 748
- Sports Cars 300
- Other Racing 313
Skidpadman – Effect of the Rear Anti-Roll Bar
by Ray Bryden on September 5th, 2009
When iRacing threw in the free skidpad to the list of goodies in the recent update, I decided it was time to learn things about car handling systematically starting with a car with only a few setup variables – the Skip Barber F2000.
I checked four different rear anti-roll bar (RARB) settings, and at least 3 different spring perch settings. You may rightly question why I did not measure the effect of tire pressure which has probably the greatest effect on the handling of the car, but I was limited in how much I could do in one experiment and the number of permutations added by varying tire pressures was too much to handle. As well, I had a fairly good understanding of the impact tire pressure: the generally accepted rule (introduced to me thanks to Ian Lake) is to use 23 psi in the rear tires and start with a higher pressure in the front to add understeer, and gradually decrease it to 23 psi when you are more adept at handling the car’s inherent oversteer. For this test I used 23 psi on all tires.
I began with circling at 50m, and found I could only bring on a little throttle before it would start to oversteer to a wider radius before coming back when I backed off, and thus was able to steer the car with the throttle while holding the steering wheel at a steady angle. I would do about 3 minutes of this and then record the lap times (taking special note of the fastest lap), and then also record the tire temperatures and tread wear. Then I progressed to a variety of other radii and repeated for each setup change.
The good news is that my understanding of car control and maximizing the traction limits of the tires has increased greatly with the amount of time I spent on the skidpad. The bad news is that my first few hundred laps of data is useless and will need to be re-done, since I later found I was not pushing the car as hard as I could have. Important as it may be to maintain a consistent chassis set-up, steady performance by the driver is the most critical element in the testing equation.
My conclusion on the effect of the rear anti-roll bar for this particular test is shown in this diagram.
Clearly the answer for what anti-roll bar setting to use with this 0/0 spring perch setting (other spring perch settings will be studied in an upcoming article) depends on the requirements of the track. If the track in question has a long straight stretch that is preceded by a tight radius corner, it will be important to have a lower RARB to maximize my speed at the exit and thus gain time down the following straight. On the other hand, if a track has two long straights interrupted by a fast (high radius) kink, a higher RARB will yield best results for me. Like most things in car physics, the idea is to find the best compromise with your set-up, driving style and ability, and how hard you push the car.
Also, keep in mind that the anti-roll bars and perch settings have a big impact on the dynamics of the car handling (weight transfer distribution) as you enter and exit the turns. The key would be to verify this skid-pad work (which provides steady-state handling feedback) with actual laps to see if the prescribed setting indeed results in a better feel and faster laps. The main thing to keep in mind is a low anti-roll bar setting will make the load transfer slower and the car will feel a little more sluggish but easier to “catch”, while higher (stiffer) settings make the car more responsive but also will be a little more difficult to control including some oversteer on corner exits.



David Phillips
Chris Hall
Jameson Spies
Jason Lofing
Ray Bryden
Patrick Atherton
Tim Terry
David Allen
Allen Krier

Martynas Pranckevicius
September 6th, 2009 at 7:51 amVery nice job Ray! I might try doing some tests on that skid pad too.
Lincoln Miner
September 7th, 2009 at 3:15 pmWhat were your speeds on the 50m and 150m skidpad tracks?
Ray Bryden
September 7th, 2009 at 8:53 pmLincoln,
Thanks for your feedback, and question. I didn’t note the speed very often, and only recorded time and other tire parameters after the test was complete. But doing some calculations I put the times at roughly 54 and 91 mph, respectively. In the meantime, I have done extensive testing on other Skip Barbger setups which have resulted in better speeds, times, and G’s, but this was just getting my feet wet in the testing.
The formula for converting lateral acceleration and radius into average lap speed is:
Speed [mph] = (49.065 * Lat Acceleration [G] * Radius [m])^0.5
To go the other way:
Lateral Acceleration [G] = 0.020381 * (Speed [mph])^2 / Radius [m]
And as I mentioned in the other tech tips story:
Lateral Acceleration [G] = 4.026* Radius [m] / (laptime [s])^2
Keep the questions and comments coming!
Lincoln Miner
September 12th, 2009 at 4:18 pmRay, there is also a telemetry add-on in the iRacing forums, that measures lateral and longitudinal g’s etc. Similar to Motec. You could use that as well to record your sessions. Really enjoy your test articles. Thanks.
Lincoln Miner
September 12th, 2009 at 4:19 pmFYI, here is a url for a bunch of iRacing add-ons like the telemetry one. http://forum.racesimcentral.com/showthread.php?t=336799