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iRacing TV

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The Team

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  • David Phillips
    Editor and Chief
    David Phillips is a long-time contributor to print and electronic publications in the U.S. and abroad, including Racer, Autosport, AutoWeek, Motor Sport and SPEEDtv.com, oversees the daily updating of news stories and assigns, edits and contributes feature material for inRacingNews.com.
  • Chris Hall
    iRacing.com Series Writer
    Chris Hall has been writing since the nineties and moved into motorsports reporting in 2005, covering series such as ALMS, British GT, FIA GT, Le Mans and 2CV racing for Full Throttle magazine, Motorsport.com, The-Paddock.net, GTGateway.com, L' Endurance and, of course, inRacingNews. During 2008 and 2009, he worked with the RSS Performance Porsche Carrera Cup Team (and former British GT(C) champions) as a data engineer for a variety of drivers and models of 997s.
  • Jameson Spies
    Contributing Writer
    19 years old, Jameson Spies lives in Quartz Hill, California. He grew-up surrounded by racing. His mother raced late models throughout Southern California while his father built and setup the car. Not surprisingly, Jameson began racing go-karts at the age of 13, and is now racing Spec Trucks at Toyota Speedway at Irwindale. He has a passion about all forms of racing and hopes to make a career out of it.
  • Jason Lofing
    iRacing.com Series Writer
    Jason is 21 years old and was born and raised in Elk Grove. California. A big time NASCAR fan, he hasn’t missed a race on Sunday in years. Lofing is also a huge San Fransisco Giants fan and tries to take in at least a couple games a year. Other than sim racing, his biggest (and far more expensive!) hobby is photography. Although he is rather new to sim racing, Lofing has already accomplished some pretty impressive results, qualifying for the 2011 iRacing Oval Pro Series in Season 1, 2011, winning the inaugural Landon Cassill Qualifying Challenge and finishing runner-up in the second one.
  • Tim Terry
    Contributing Writer
    Tim Terry, aka the voice of Maritime stock car racing, fell in love with sim racing in 2004 after he joined the Sim Racing Network crew as a pit reporter. From October 2004 to SRNtv’s closure in June 2007, he’s covered prestigious races and leagues such as the Online 500, FLM Fall 400, Real Racing Online and the DMP Racing League – each as the lead broadcaster for the company. At the same time the wheels started to turn in another direction as he began announcing stock car racing locally. Terry became the assistant announcer at Scotia Speedworld in May 2007 and took over full duties in May 2009 when long-time voice Mike Kaplan retired from the track. Terry also became the series voice of the Parts For Trucks Pro Stock Tour in ’09 and continues to hold down both posts in 2011. He has also announced races for the Pro All Stars Series, Atlantic Open Wheel and Maritime League of Legends tours and has called races at six different Atlantic Canadian tracks. Terry can be heard online at WebRacingNetwork.com, RLMtv.com and OLRtv.com covering sim races. He also makes occasional appearances on PSRtv.com. In addition to inRacingNews, his articles and columns can be read on ScotiaSpeedworld.ca, MaritimeProStockTour.com and his own website at timterryonline.com.
  • David Allen
    Contributing Writer
    North Carolina born and raised with over 15 years of computer/IT experience, I combine two of my biggest hobbies -- racing and technology -- here at inRacingNews. In my spare time I run a Nascar fan site and cure my own need for speed riding atvs. If it involves technology or racing I'll be there, but combine the two and I'll be looking a front row seat. Stop by and say hello anytime!
  • Allen Krier
    Contributing Writer
    Allen was born in West Palm Beach, Florida but grew up in Atlanta and attended Georgia College and State University where he received a BS in Information Systems. Currently a resident of Albany, GA, he started sim racing in 2008 while in college when iRacing was first released to the public. Since then, Krier has been a two time iRacing Pro Series driver (2009 and 2010), picking up one Pro Series win at Daytona in ‘09. Besides sim racing, Allen’s other hobbies include RC Car racing as well as “attending and watching any sporting event that I can including going to the local dirt track.
  • Chris Cunningham
    Contributing Writer
    Chris is 20 years old, and recently moved to Charlotte, NC during his sophomore year in college to feed his need for speed. More than just an auto racing enthusiast, Cunningham has risen through the ranks of BMX Racing, Sailboat Racing, and Cycling. Cunningham recently took up go karting, and qualified as an alternate for the 2011 Red Bull Kart Fight at the PRI expo. Aside from racing, Cunningham has recently picked up the hobby of competitive eating (Ranked #7 Collegiate Eater in the country!), and competes all over the east coast in various contests. Chris also enjoys sim racing, writing, playing the drums, and enjoying college at UNC Charlotte.
  • Tim Doyle
    Contributing Writer
    I've been a race fan since before I can remember, going to dirt tracks around the Washington, DC area since the early 70's with my parents.  I got away from racing during my school years but in 1989 a friend and I went to a race in Hagerstown, MD and from there my life was all about racing.  I currently live in Winchester, VA and while Dirt Late Models is my favorite form of racing, I also enjoy many other forms such as F1, IndyCar, 410 sprint cars on dirt and (probably more than anything) sim racing.  My favorite driver is Ayrton Senna.
    I was introduced to sim racing in 1989 when a friend turned me onto Indy 500 The Sim by Papyrus.  It took me a few years to own my own PC but once I did, all I wanted to do was sim race. I tried to race my friends as much as possible via modem racing back in the 90's before joining TEN in 1998.  From there I devoted a lot of time to online racing enjoying every minute of it.  I was able to meet a lot of my competitors from all over the world at LAN events and races I went to.  Being able to call some real world drivers friends as a result of sim racing is probably the neatest part of this whole deal!
  • David Roberts
    Contributing Writer
    David lives in Brisbane and is a former Australian National Formula Ford Champion who now owns his own marketing and design company. After racing in Europe, David returned down under to swap a career behind the wheel for a career in the creative department. He now has three children, an ongoing love affair with the good ol’ days of motor racing, and just enough spare time left to enjoy a bit of sim-racing with a few of his old mates.
  • Ben Rothberg
    Contributing Writer
    I was born and raised in the south eastern suburbs of Melbourne where I still am situated. I am currently at University studying for a Certificate in Motorsport and hoping I will be able to achieve my top goal and become a part of a race team. In the sim-racing world, I won an rFactor V8 Supercar season and also was awarded with Best & Fairest award. I am now situated with the best simulation in the world (iRacing.com!) and love every minute of it. I currently race in the V8 Supercar Online Series and finished 16th overall in 2012 Season 1.
  • Dylan Sharman
    Contributing Writer
    I was born in Adelaide and we moved-out for Angle Vale for a few years until I was about 7 years old, when we moved to the Barossa Valley where I live now. I'm 19 years old and currently traveling back and forth weekly as I’m studying for a Diploma of Furniture Design and Technology.

    I’ve always had a love for racing as my close family did some racing and we were always out at the local dirt track. I joined iRacing back in 2010 and slowly but surely got the hang of it as this is my first experience with sim racing and am loving it each time I race. I’ve won two SK Modified titles (almost had three in a row but finished P2 in 2011 S4), an inRacingNews Challenge championship (2012 S1 Mazda) and was also an AustralAsian Intel GT Series Finalist.

The Endurance of Vision

by Patrick Atherton on April 12th, 2011

Jon Crooke, designer of the first sim rig.

I admire engineers. Not just inventors, who clang and bash metal in workshops with welders and grinders- but those who find the shortest way between point A and B. I admire them because they are everything I’m not.

Likewise, those with forward vision. I’m the guy who invests in something as it starts to dive, or predicts greatness only to see it dissolve into mediocrity. I am inspired by those who see potential, long before it is obvious to anyone else.

Australia’s Jon Crooke is one of those visionary types. Almost annoyingly so.

When you meet the 1986 Australian Formula Two Champion, you could mistake him for a librarian or, as Australian Motor Racing Yearbook 1986-87 put it, a “medical student.”  Back in the 1980s the bespectacled 30-something year-old had a design company, Big and Little Solar Houses. It specialised in energy-efficient “kit” homes, long before the era of obsession with green issues and energy efficiency. Business was going well, so Crooke embarked on a career in motorsport.

But we need to go back a little further to explore why there was motorsport, as well as vision, in the Crooke DNA.

In 1904 Crooke’s great-grandfather, James Robert, had competed in, and won, the first ever motor car race in Australia. A little over one year later, the entrepreneurial J R Crooke built a motor racing track at his Aspendale horse racing facility, on the outskirts of Melbourne. Described in the day as “state of the art,” this mile-long high speed oval officially opened in January 1906 with motorcycle and car races, in front of over 1000 spectators.

Racing at Aspendale, circa 1920.

Over one year later, the famous Brooklands track in Britain was opened. Their claim that it was “the world’s first purpose-built racing track” Crooke tries to shrug off. “There’s a lesson- never let the British write history…”

Crooke’s great-grandfather… won the first ever motor car race in Australia

After Aspendale’s light faded, Crooke’s father Peter was a successful rally driver in the 1950’s. He became a highly innovative senior medical officer with Australia’s governing motorsport body. At a 1971 FIA conference, recommendations in safety improvements, involving helmet design, fireproof suits and seats, proposed by Peter Crooke were widely adopted by the FIA…things which, nowadays, we take for granted.

Crooke storming his way to one of seven victories, here at Adelaide Raceway.

The 1980s Formula Two cars were wings-and-slicks ground-effects open-wheelers, nervous, perilously fast beasts and a handful to drive at the limit. Jon Crooke dominated the 1986 season, winning seven of the nine rounds. The following year he drove for the works Touring Car team of folkloric Aussie  hero Peter Brock. Crooke came fourth at the Sandown 500. At the famous Bathurst 1000 in 1987, Crooke’s car was commandeered by the team boss after Brock’s own car failed. It won, but Crooke’s name was not on the winner’s list, having not been able to turn a lap in the race.

Now with a roof over his head, Crooke crests the rise at Skyline on a bittersweet Bathurst weekend.

And that was it. After 1987, the name of Jon Crooke, a man once dubbed “our Ayrton” by the Australian motoring press, had disappeared from the motorsport landscape. It was a brief, but prolific career. If you’re into statistics, he won 87% of the races he competed in at a national level.

Millions still talk of the late Peter Brock’s last-of-nine Bathurst wins, yet few know of Jon Crooke. The irony of that. Many know of Brooklands, yet few know of Aspendale. Many know that Sir Jackie Stewart lobbied hard for safety in the sport, but few know it was Peter Crooke’s recommendations which Stewart promoted in Europe. Perhaps undeserved obscurity is also in the Crooke DNA.

It might also explain why Crooke has what is seen by some as a confrontational personality. His association with motorsport, either as a driver or stakeholder, brought its share of detractors. But engage Crooke at a personal level, find what drives him, and it’s compelling.

In the early 1990′s, with that brief motorsport chapter seemingly closed, Crooke was back in the design business, but couldn’t shake a captivation which had infected him way back in the 1960s- motorsport simulation.

Then in his teens, he saw a “simulator” at a Melbourne department store: a Lotus 31 chassis connected to a screen, projecting images generated by a camera which sped through a scale model of the Brands Hatch circuit. “The car controls changed the direction and speed of the camera. It was quite clever for its day, the model of the circuit was like a train set. But the what really set it off was sitting in the seat of a real racing car,” Crooke recalls. “I lined up for hours to drive it”.

“It’s not right unless you are sitting in a racing cockpit..”

That very sim cockpit was used in an episode of the British spy series The Avengers, driven by the Emma Peel character (as fondly recounted on iRacing.com by David Phillips). Crooke saw that episode in 1967. “One sexy woman that Emma Peel…” he grins. Perhaps that was a contributing factor to his developing sim racing addiction – he had driven her car.

In the 90s Jon and his brother Terry were able to revisit that captivation, with early sim racing titles such as Microprose Grand Prix, on an Amiga. They had even dismantled one of the earliest sim “desk” steering wheels, and decided they could do better. “I was convinced that PC simulations were going to be serious toys in the near future,” said Jon. “But it’s not right unless you’re sitting in a racing cockpit.” He had just defined the importance of immersion in the sim racing experience.

Without direct access to engineering infrastructure, Crooke turned to his one-time Formula Two race car engineer Mike Borland to help build the F1 cockpits, wheels and pedals, while talented software engineer Jim Robertson worked on the interface between controllers and the (IBM) PC. Hyper Stimulator was born.

After a flurry of corporate orders and some punishing deadlines, the team started work on the original vision – a home unit for the consumer. It was completed and launched in 1995. The design was unique. It only loosely attempted to emulate the appearance of a real race car, oozing its own unique appeal. With its switchblade lines, it looked good in a corporate setting, or a living room.

This design is still appealing after more than fifteen years. Perhaps another legacy of the true visionary- what they design rarely dates.

Just as his great grandfather had built the word’s first race track, the Hyper Stimulator was the world’s first sim rig. These cockpits have been sampled or owned by countless top-level racing drivers the world over. This is not just empty spin- there are former F1 world champions who have, amongst their many lavish worldly possessions, a Hyper Stimulator. If we named them, we’d have to pay royalties (seriously). The Hyper Stimulator has also been repeatedly copied.

After the business expanded through the 90s and early 00s, Hyper Stimulator successfully opened a number of LAN race centres in Australia and internationally, yet another world first for Crooke. It brought the concept of sim racing to the masses in a way that had never been done before.

But Crooke baulks at being labelled “the Father of Aussie Sim racing.”

“I wouldn’t say that. When you talk of ‘simulation,’ it’s the software you’re talking about. The software programmer is where the genius is. I just designed a cockpit, with serious controls, and saw the demand early on,” he says. We discuss the concept of online racing, and how amazing graphics and driver inputs are being fired instantaneously through global internet connections.  He concurs. “It’s breathtaking, isn’t it? I’m a luddite, I have no idea how they do it. But it’s incredible”.

David Kaemmer and Randy Cassidy deep in conversation, and checking out a Hyper Stimulator at the 2000 E3 Expo in LA. (Inset- Tony West, Chris West, Jon Crooke)

He was described by Australian Motor Racing Yearbook 1986-87 as “egotistical,” yet Crooke gushes at having fraternised with sim racing design greats over the years, such as Geoff Crammond and iRacing’s David Kaemmer.

“I knew years ago that the future of online racing would be a controlled and centrally-sanctioned system, to stop individuals tampering with the code to gain an advantage,” says Crooke.  In other words, something like iRacing. “It’s the fairest form of racing in the world,” he says. In fact, Crooke makes the bold claim that he was, at least, a cog in the machine which brought the iRacing vision to the feet of Kaemmer. It was at a gaming expo in the US in 2000. “I introduced guys like Chris and Tony West, to Randy Cassidy and Dave Kaemmer.” He says, adding that the subsequent conversation about those very concepts of online racing was long and spirited. He shows me a photo (above) and ponders, somewhat rhetorically “Could that be the moment iRacing was born?” You get the feeling he believes he already knows.

His real world racing experience in both tin tops and open wheelers makes him very tough judge when it comes to the physics model within the simulation. “In my own race centre, and until iRacing appeared, I only ran Nascar 2003” he says, which would be no great surprise to serious sim racers. He stuck with it until he sold the business in 2008. Interestingly, that race centre regularly attracted current real-world drivers.

The Hyper Simulator Race centres boasted high standards and attracted all kinds of racers.

Surely, I ask, with both virtual and real world experience, he had a consultative role with the development of some sim titles? “Not by invitation, no,” he grins. “Once I sent a list of recommended physics improvements to (a well known developer). They ignored it.” That developer has not been seen much, since.

He had a brief reunion with real-world racing in 2006, 20 years after his national F2 title, to join his son Dean in superkarts. Neck problems and the inherent violence of the rigid superkart ride cut it short. Speed, consistency and results, however, were not an issue because “I never left the sport. I was always driving throughout that 20 years. Simulations teach you discipline, hitting your marks, concentrating, and withstanding pressure. I was right about the potential back then, I’m still right about it now.” Even with the simulator rig business behind him, he never discounts the value of virtual reality.

On this, a news portal specialising in sim racing, it would be fitting to write of Crooke’s virtual motorsport vision as his sole defining factor, but that would be untrue. He is now embarking on another visionary journey. It was scribbled on a napkin back in 1998: a small, hybrid motorcycle-powered race car with kart components and price tag, but long-track car suspension, safety and speed, a niche which is not currently filled, at least not in an everday affordable price range. “The idea was floating around my head back in the eighties…” he says, sounding eerily familiar.

Jon’s son Dean, himself a gifted and highly decorated engineer and racer, has completed the prototype. The Hyper Pro Racer has already spawned orders here and overseas, and is being courted by major investors. Perhaps that long-standing and somewhat unwarranted obscurity in the Crooke DNA will end, with this machine.

Vision one day, then the next big thing. The Hyper Pro Racer goes through its first paces.

Will his latest vision lure him back to the drivers’ seat? “You bet it will,” Crooke says, or unprintable words to that effect.

It may be a cliché to ask a visionary what makes them tick, but I ask anyway. Crooke simply rattles off his favourite quote. “There are three types of people: Those who watch it happen, those who make it happen, and those who wonder what the hell happened…”

Jon Crooke is many things. But he most definitely isn’t the third one.

5 Comments or Trackbacks

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  1. Chris Junkin
    April 12th, 2011 at 9:11 pm

    WOW….What a great read. I really enjoyed and learned a lot from that article. Most excellent!

  2. Peter Read
    April 14th, 2011 at 3:57 am

    I first got started in sim-racing through Jon. Great lad, unfortunately the business didn’t really do that well and he was forced to sell, thats what I heard anyway.

    • PatrickA
      May 9th, 2011 at 9:47 pm

      Thanks Peter, although I need to qualify one point- the Hyperstim business was doing quite well, it was still exporting masses to Japan, South Africa and others at the time Jon sold. He was seriously busy with the Hyper Pro racer and decided to focus on that.

  3. Brooks Rayborne
    April 20th, 2011 at 2:24 pm

    I bought my son and I a Hyper-Stimulator in 2002 and we still use them today.. I had mine painted black and put the John Player Special decals on it with Ronnie Peterson’s name as driver.. This was the best sim I could have bought then, and we are still happy with it today… Thank You very much for designing it…

  4. Chris Kons
    July 29th, 2011 at 12:34 pm

    Great read,
    I had heard of Jon Crooke but had no idea about his unbelievable achievements. Australia needs more people like Jon
    I first came across the Hyper Stimulator in the late 90′s. Back then a friend of mine had bought one. All it took was one drive and I was hooked. Back then I didn’t have the money to buy one so I set about building my own.
    Fast forward to today. I still have my home made cockpit but it’s about to be retired as I am now a proud own of this true work of art called the Hyper Stimulator.

    Well done Jon,

    Chris