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February 2012

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iRacing TV

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The Team

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  • David Phillips
    Editor and Chief
    David Phillips is a long-time contributor to print and electronic publications in the U.S. and abroad, including Racer, Autosport, AutoWeek, Motor Sport and SPEEDtv.com, oversees the daily updating of news stories and assigns, edits and contributes feature material for inRacingNews.com.
  • Chris Hall
    iRacing.com Series Writer
    Chris Hall has been writing since the nineties and moved into motorsports reporting in 2005, covering series such as ALMS, British GT, FIA GT, Le Mans and 2CV racing for Full Throttle magazine, Motorsport.com, The-Paddock.net, GTGateway.com, L' Endurance and, of course, inRacingNews. During 2008 and 2009, he worked with the RSS Performance Porsche Carrera Cup Team (and former British GT(C) champions) as a data engineer for a variety of drivers and models of 997s.
  • Jameson Spies
    Contributing Writer
    19 years old, Jameson Spies lives in Quartz Hill, California. He grew-up surrounded by racing. His mother raced late models throughout Southern California while his father built and setup the car. Not surprisingly, Jameson began racing go-karts at the age of 13, and is now racing Spec Trucks at Toyota Speedway at Irwindale. He has a passion about all forms of racing and hopes to make a career out of it.
  • Jason Lofing
    iRacing.com Series Writer
    Jason is 21 years old and was born and raised in Elk Grove. California. A big time NASCAR fan, he hasn’t missed a race on Sunday in years. Lofing is also a huge San Fransisco Giants fan and tries to take in at least a couple games a year. Other than sim racing, his biggest (and far more expensive!) hobby is photography. Although he is rather new to sim racing, Lofing has already accomplished some pretty impressive results, qualifying for the 2011 iRacing Oval Pro Series in Season 1, 2011, winning the inaugural Landon Cassill Qualifying Challenge and finishing runner-up in the second one.
  • Ray Bryden
    Technical contributor
    Ray grew up in Nova Scotia, which means he’s a hockey nut, but in Nova Scotia’s two non-winter months he had to find other diversions, which meant watching F1 racing on weekends with his dad and brothers. Without the resources to get started in racing, he gravitated to computer versions of racing – first Atari games like Pole Position, followed by PC racing games like Indianapolis 500: The Simulation. Dozens of others came and went, until Grand Prix Legends came along and he decided sim-racing was his official hobby. Years were spent enjoying this both offline and online until a few years of fatherhood took priority. When free-time reappeared he heard about iRacing and signed up in 2008 and became so involved in the service that he wrote one of the first books on the subject of sim-racing, iRacing Paddock. When not writing for inRacingNews.com, his main occupation is as a research associate with Saint-Gobain working on advanced ceramic materials.
  • Patrick Atherton
    Contributing Writer
    Patrick Atherton, originally from Adelaide in the state of South Australia, currently resides just outside of Melbourne, Victoria with wife of 17 years and 3 kids. A business manager by profession, but also dabbles with blogging, cartooning and fine art, having been published both as a writer in a short-lived South Australian motorsport yearbook and later as a cartoonist in a niche trade magazine. At the age of 19 he competed in club circuit events in an Austin Healey Sprite, later indulging in sprint karts between 1994 and 2000. Following the move to the State of Victoria he raced Road Race Karts (“Superkarts” as they are known in Australia) in the popular Rotax class, competing at Phillip Island, Oran Park, Mallala, Wakefield Park, Eastern Creek, Calder Park, Sandown and Winton. It was during this time he met former Australian F2 champion and inventor of Australia’s first, and most prolific race simulator rig, Jon Crooke. This culminated in an introduction to Papyrus’ legendary NR2003 simulation, and the subsequent sim racing addiction which brought him to iRacing.
  • Tim Terry
    Contributing Writer
    Tim Terry, aka the voice of Maritime stock car racing, fell in love with sim racing in 2004 after he joined the Sim Racing Network crew as a pit reporter. From October 2004 to SRNtv’s closure in June 2007, he’s covered prestigious races and leagues such as the Online 500, FLM Fall 400, Real Racing Online and the DMP Racing League – each as the lead broadcaster for the company. At the same time the wheels started to turn in another direction as he began announcing stock car racing locally. Terry became the assistant announcer at Scotia Speedworld in May 2007 and took over full duties in May 2009 when long-time voice Mike Kaplan retired from the track. Terry also became the series voice of the Parts For Trucks Pro Stock Tour in ’09 and continues to hold down both posts in 2011. He has also announced races for the Pro All Stars Series, Atlantic Open Wheel and Maritime League of Legends tours and has called races at six different Atlantic Canadian tracks. Terry can be heard online at WebRacingNetwork.com, RLMtv.com and OLRtv.com covering sim races. He also makes occasional appearances on PSRtv.com. In addition to inRacingNews, his articles and columns can be read on ScotiaSpeedworld.ca, MaritimeProStockTour.com and his own website at timterryonline.com.
  • David Allen
    Contributing Writer
    North Carolina born and raised with over 15 years of computer/IT experience, I combine two of my biggest hobbies -- racing and technology -- here at inRacingNews. In my spare time I run a Nascar fan site and cure my own need for speed riding atvs. If it involves technology or racing I'll be there, but combine the two and I'll be looking a front row seat. Stop by and say hello anytime!
  • Allen Krier
    Contributing Writer
    Allen was born in West Palm Beach, Florida but grew up in Atlanta and attended Georgia College and State University where he received a BS in Information Systems. Currently a resident of Albany, GA, he started sim racing in 2008 while in college when iRacing was first released to the public. Since then, Krier has been a two time iRacing Pro Series driver (2009 and 2010), picking up one Pro Series win at Daytona in ‘09. Besides sim racing, Allen’s other hobbies include RC Car racing as well as “attending and watching any sporting event that I can including going to the local dirt track.

World Cup of iRacing – Anticipation Starting to Grow

by Tony Gardner on December 4th, 2009

We have been a little busier than usual here at iRacing this Fall.    Along with the normal onging improvements to the service and spreading the word about iRacing, we have been readying ourselves for the World Cup of iRacing tournament, not to mention the iRacing Drivers World Championship, starting in February.

screenhunter_28-oct-01-1432More on the Drivers World Championship another time.   The World Cup of iRacing Final is on February 6, 2010.   However, the tournament starts on January 26 with the Regional Annual Club Championship pitting clubs that have won Regional Season Club Championships against one another to determine the qualifiers for the World Cup Final.  We have been busy automating tournament functions, including creating a page on the Member site dedicated to the World Cup.  All iRacers will be able to follow the results and see what is happening on that page.  I think it’s coming out really nice.

We’ve always tried to make the complicated task of recreating  the real world of racing in the virtual space as straightforward as possible for our members.  But there’s a lot of detail that needed to be ironed out from a development perspective to automate the whole tournament.  Although the original World Cup descriptive document was quite thorough, we’ve just released another version on the Member site spelling out the details even further.   For example what if two drivers tied?  What if two clubs are tied?   Although improbable, it is possible.  Therefore we had to code it to take into account every possibility.  In many ways we have it tougher than real world sports in that regard.  For example, real world sports can just make rules for tie breakers for one game or a season.  We have to actually make rules that we also write code for on a timely basis while not screwing up 10 other things in the database or within the sim.  Then do all web and art work to match. Then run it through quality assurance and all that good stuff.

We are having fun with it, however.  I think all the members are going to have fun with the World Cup as well.   I think even members who have not been interested to this point, will enjoy watching the tournament unfold.”

Like I said, although we tried to keep it as simple as we could, it still can make your head spin trying to understand the whole thing.   I think once we get through it this first time everyone will get their head around it.  Frankly, you don’t really need to understand it that well.  Just drive and do your best and you will be helping your team/club.  The whole thing was designed to work that way and to encourage everyone to participate.  However , the number of drivers representing each club will be reduced as we go through the Regional Final and the World Cup.   And at the end of the tournament’s last day, there will be only one club left standing.

So far 15 out of 35 clubs have guaranteed themselves a spot in the tournament by winning Regional Season Championships, with the current season as the last chance to qualify.   Clubs qualified and number of season titles below.  Wow, Italy going for the sweep with 3 season titles out of 3 seasons and Penn, New England, West and Mid-South all with 2 season titles each!

More details to follow!  Good luck and good racing!

Tony

Currently Qualified for The World Cup of iRacing™

Club Region Titles
Italy
Plains
Texas
Pennsylvania
Ohio
New England
New York
West
California Club
Mid-South
Carolina
South America
France
England
Celtic
Central European
Central US
Central US
Mid-Atlantic
Mid-Atlantic
Northeastern
Northeastern
Pacific
Pacific
Southeastern
Southeastern
Southeastern
Western European
Western European
Western European
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One Comment or Trackback

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  1. Lincoln Miner
    December 5th, 2009 at 12:27 am

    Great article Tony. Can’t waitt to hear more details on how it all will work. I’m still a bit confused on the tournament thing. Hopefully the World Cup code you’re writing can be modified for other one off type tournaments and races too. I’m looking forward to the Virtual Indy 500, Daytona 500 and other similar events.

    Oh, and California has also won 2 Season titles as well. It’s the pesky West, who’ve only won a single title… ;-)