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#1 Racing Game of All Time, PC Gamer

iRacing Adds Linux to Existing MAC and PC Platforms

Bedford, MA (September 23, 2013) The world’s premier motorsports simulation service keeps getting better and better.  Recent weeks have seen the release of the Mac OS X version of iRacing and the addition of full native support for the Oculus Rift Virtual headset to the service.  Today, announced a Linux version of the online racing service is now available.

With these new releases, iRacing enhances an international reputation for its state-of-the-art technology and accuracy, together with a fun, easy-to-use functionality that attracts beginners and pro drivers alike.  With constant updates and improvements to its feature-rich, centralized service, iRacing has proven hugely popular across a broad spectrum of motorsports including open wheel, stock and sports cars, road course, speedway and short track racing.

The new Mac OS X and Linux versions are expected to boost what are already some very impressive numbers for the service; numbers like 793,735,000 racing laps run, 50,000 members worldwide and some 350 private leagues.  With nearly 40 different official series featuring more than two-dozen meticulously-modeled cars on 60 laser-scanned tracks – and new cars, tracks and features in the pipeline — the months ahead will see continue to do what it does best: get better and better.

Go to for complete details of the PC, Mac OS X and Linux versions of, together with a complete inventory of race cars, tracks, series and unique features of the world’s foremost online motorsports simulation service.

About KevinBobbitt

Kevin Bobbitt is the Director of Marketing at He has been with iRacing since 2007 and is a long time marketing professional bringing more than 16 years of experience in both online and offline consumer marketing to the job. Kevin's commitment to iRacing starts with his passion for motorsports. He is a fan of anything powered by an engine. When not racing on iRacing or watching a race on TV he can likely be found at the track or an autocross site in his Porsche 944S2. Kevin is also the commissioner, punisher and all around rule maker for the Rennsport Racing League run on iRacing. Kevin resides in New Hampshire with his wife and two boys.


Wow, this and SteamOS announced in 24 hours… easily biggest momentum shift for Linux gaming ever!

September 24th, 2013 at 9:46 am
Dave Christie

This is awesome ! I may very well run Linux on my machine when I have a machine. I have one question: What of force feedback drivers? Or writing one’s own?

September 26th, 2013 at 1:29 am
Michael mork

Only issue I have with this as a Ubuntu 13.04 user is that there is no drivers for logitech wheels on linux.

October 2nd, 2013 at 2:27 pm
Ryan Chevalier

@Ryan…. Logitech wheels are support in linux-3.8.0 (13.04′s default kernel). you can also grab the absolute latest kernel from the Kernel Team’s PPA.

October 2nd, 2013 at 11:20 pm

OMG!! That’s a great news!! I will try ASAP.
Thank you.

October 3rd, 2013 at 2:31 am
Ruben Colomer

For anyone trying to get their wheel working in Linux:

I am running Linux Mint (Ubuntu variant).. easy to setup and works perfectly.

October 3rd, 2013 at 5:36 am
John Cook

I would like to buy a month+ but without a demo I can’t determine if it will support 3 screens on linux?

1280×1024 – 1280×1024 – 1280×1024

Please let me know if it does.

October 5th, 2013 at 1:37 pm
Neil N

Does the FFB for Logitec products feel the same as on windows?

October 14th, 2013 at 12:30 pm
Matt S
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