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iRacing TV

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The Team

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  • David Phillips
    Editor And Chief
    David Phillips is a long-time contributor to print and electronic publications in the U.S. and abroad, including Racer, Autosport, AutoWeek, Motor Sport and SPEEDtv.com, oversees the daily updating of news stories and assigns, edits and contributes feature material for inRacingNews.com.
  • David Judson
    Contributor

    29 years old, Dave Judson lives in Mentor, Ohio. Dave has grown up with racing, watching his father win races and championships at the local go-kart track as a youngster and continuing his love of racing while watching NASCAR, Indycar, Formula 1 and sports cars.
    Judson has enjoyed a successful sim-racing career of his own in the IZOD Indycar iRacing Open and Fixed Setup Series. He has race wins to his credits as well as the Division 1 Championship of the Open Series in Season 1 of 2013 and the Overall Championship of the Fixed Series in Season 3 of 2013.
    Dave has a Bachelor's Degree in Business Administration from Cleveland State University and is looking to expand his horizons by writing for inRacingNews.

  • Matt A Kingsbury
    Contributor

    Kingsbury lives in Fairfield, Connecticut where he currently attends Sacred Heart University. He is a fan of any form of racing, from NASCAR to IndyCar, Formula 1, and especially endurance racing. The summer of 2013 saw Kingsbury attend IndyCar's return to Pocono Raceway as well as the ARCA race at Pocono which Corey Lajoie won and got some pictures (including the accompanying mug shot) in Victory Lane thanks to his aunt!

  • Raymond Kingsbury
    Contributor

    Ray Kingsbury is a motorsport enthusiast and full-time university student, born and raised in Connecticut. He started his own racing career in BMX, riding bicycles competitively on the state level. In eight years he claimed the state championship and was ranked nationally before moving away from the sport. This void of activities led him to rediscover sim-racing in the form of NASCAR Heat. After a championship in the game's most competitive league Kingsbury started focusing full-time on his involvement in Live for Speed. There he founded Last Lap Motorsports which today has more than 20 members worldwide.

    When a few Last Lap Motorsports members decided to give iRacing.com a chance to feed their desire for more oval racing, Ray teamed with his brother Matt, Nathan Lamothe and newcomer Jimmie Jones to enter the ETV! Live Team Series and claimed the title after a dominating performance at Watkins Glen. To this day the team continues in both Live for Speed and iRacing.com and Ray still takes much delight in his own sim-racing career. A reporter for his high school newspaper before moving to university, Kingsbury keeps-up his writing activities by contributing to iRacing News.

  • Jeff Jacobs
    Contributor

    Jeff Jacobs started autocrossing with the SCCA in 1990 while a student at the University of Florida. He has competed in the SCCA's National Tour and ProSolo series since 1995, winning a ProSolo National Championship in H-Stock in 2011 driving a 2010 MINI Cooper. Jeff completed his SCCA Club Racing drivers' school in 2012 at Roebling Road in a Spec Miata. He currently writes a column for the SCCA's Northeast Division in SportsCar Magazine and is the Region Executive of the Philadelphia Region SCCA.

    Jeff joined iRacing in October 2012. After starting with the MX-5 and SRF cars, he has been concentrating on the Ford Mustang FR500S, competing in the iRacing.com Mustang Cup series and the Continental Endurance Sports Car Series.

  • Jordan Hightower
    Contributor

    Jordan began sim-racing in 2005 with the NASCAR Racing 2003 Season sim and then joined the iRacing community in June of 2008. He hails from Fort Smith, Arkansas where he is currently enrolled at the University of Arkansas Fort Smith, after which he plans to attend the University of Arkansas to earn his MBA. Although he enjoys watching and playing basketball, most of Jordan's focus is on motorsports, particularly NASCAR: "Anything that burns gas and goes fast, I like."

  • Scott Kelly
    Contributor

    Born and raised in the greater St. Louis, Missouri area, Scott Kelly has had a love for motorsports ever since his father did the right thing by introducing auto racing into his life. No longer able to quench his need for speed by spectating NASCAR races on TV and watching dirt track stars slide around local tracks, Kelly eventually picked-up sim racing in his teens, wheeling cars found in Ratbag Games' "Dirt Track Racing" and "World of Outlaws: Sprint Cars" while also becoming introduced into multiple Papyrus sim-racing series. Joining the iRacing ranks in late 2011, Kelly set his sights on the short track racing he was familiar with, focusing on the sprint car, while also driving the Legends and street stock in multiple iRacing.com leagues.

    Kelly brings not just his enthusiasm for racing to the highest-rated motorsports simulation, but also his B.A. degree in English; he covers the action seen in the iRacing.com Sprint Car Series, while also placing the spotlight on various leagues within the service. Enjoying his start to a career in motorsports journalism, Kelly also doesn't mind visiting victory lane from time-to-time.

  • George Wood
    Contributing Writer
    After beginning his racing career with go-karts at age seven, George then turned wrenches on street stocks until he could finally turn the wheel. Following the successes of his friends and family, George has since retired from real-world racing, where he is now a science and mathematics faculty member for several local community colleges. When George isn't grading laboratory reports or iRacing, he is performing at bluegrass festivals in the Northeast, making fishing lures, playing golf, and rooting for his beloved Baltimore Orioles.
  • Chris Hall
    iRacing.com Series Writer
    Chris Hall has been writing since the nineties and moved into motorsports reporting in 2005, covering series such as ALMS, British GT, FIA GT, Le Mans and 2CV racing for Full Throttle magazine, Motorsport.com, The-Paddock.net, GTGateway.com, L' Endurance and, of course, inRacingNews. During 2008 and 2009, he worked with the RSS Performance Porsche Carrera Cup Team (and former British GT(C) champions) as a data engineer for a variety of drivers and models of 997s.
  • Jason Lofing
    iRacing.com Series Writer
    Jason is 21 years old and was born and raised in Elk Grove. California. A big time NASCAR fan, he hasn’t missed a race on Sunday in years. Lofing is also a huge San Fransisco Giants fan and tries to take in at least a couple games a year. Other than sim racing, his biggest (and far more expensive!) hobby is photography. Although he is rather new to sim racing, Lofing has already accomplished some pretty impressive results, qualifying for the 2011 iRacing Oval Pro Series in Season 1, 2011, winning the inaugural Landon Cassill Qualifying Challenge and finishing runner-up in the second one.
  • Dylan Sharman
    Contributing Writer
    I was born in Adelaide and we moved-out for Angle Vale for a few years until I was about 7 years old, when we moved to the Barossa Valley where I live now. I'm 19 years old and currently traveling back and forth weekly as I'm studying for a Diploma of Furniture Design and Technology.

    I've always had a love for racing as my close family did some racing and we were always out at the local dirt track. I joined iRacing back in 2010 and slowly but surely got the hang of it as this is my first experience with sim racing and am loving it each time I race. I've won two SK Modified titles (almost had three in a row but finished P2 in 2011 S4), an iRacingNews Challenge championship (2012 S1 Mazda) and was also an AustralAsian Intel GT Series Finalist.
  • Katier Scott
    Contributing Writer
    I am a veteran sim racer who first started racing way back in 1993 on the SPRTSIMS section of Compuserve with a league who can trace themselves all the way to the present. Within that league I act as Chief Steward and try to bring the unique viewpoint that this experience gives me into my articles.
    I have a BA (Hons) in Journalism and Editorial design and have been writing for seven years and currently cover the Lotus 79 CTC and Radical series alongside my freelance work. Living in the UK, as well as motorsports I love Photography, Arts and Crafts and reading.
  • David Ifeguni
    Contributing Writer
    I was born in New Haven, Connecticut in 1988 and moved to Midland, Michigan when I was two years old. I stayed there until third grade when I moved to Farmington Hills, Michigan and now I currently live in Naperville, IL where I'm attending Metea Valley High School as a 9th grader. In the past, I have participated in soccer and this year I plan on joining swimming or water polo. My family includes my 15 year old sister, a 7 year old sister and my mom and dad. I have been writing since 6th grade and have participated in many writing contests in my school and have received several awards for writing.
    My fascination for motorsports began when I was nine. The first NASCAR race I watched on TV was the 2009 Toyota/Save Mart 350 at Infineon Raceway, won by Kasey Kahne. My favorite NASCAR drivers are Kyle Busch, Dale Earnhardt Jr, and Jimmie Johnson. I have watched all the races in the NASCAR Sprint Cup, Nationwide and Camping World Truck Series since 2010. I currently have three wins on iRacing, two of them in the Nationwide car at Daytona and one in the Street stocks at Charlotte. My favorite car and type of track on iRacing is the Nationwide Series (B Class) car and superspeedways.

iRacing Introduces Night Racing, Spectator Mode and Other Upgrades

by Steve Potter on July 29th, 2010

New Features Make World’s Leading Online Racing Service Easier and More Fun

For the more than 20,000 race gamers and other racing enthusiast members of iRacing.com, the online racing experience just keeps getting better.  The latest quarterly update to the iRacing.com service, released earlier this week, introduces new and enhanced features that will make the racing more fun, more convenient, and more realistic than ever.

“One of the great things about iRacing’s internet-based model is that it allows us to regularly add new features and content and tweak existing ones seamlessly, without inconvenience to our members,” said Tony Gardner, iRacing.com’s president.  “When a member logs on, his or her software is automatically updated.”

Gardner noted that while minor changes are made frequently, larger enhancements are normally implemented about every 90 days.

“When we opened our doors to the public two years ago, iRacing.com was already the most accurate racing simulation available to the public, and provided the best racing experience ever,” Gardner said.  “But we told those first subscribers that this was just the beginning, that we’d make the service better and better.  We’ve lived up to that promise.

Taken all together, the developments over the past 24 months are so extensive that the differences seem like night and day.”

And that highlights perhaps the most interesting single new feature unveiled this week – night racing under the lights.  Along with the ability to log into races as a spectator with a view from any point around the track for any race session on any circuit, iRacing.com has introduced a nighttime version of Richmond International Raceway.  With accurately rendered track lighting that puts the light and shadows exactly where they are in the real-world version of the track, this second version of Richmond International Raceway is now bundled with the day-time version of the track and available free for download to all members who already own the three-quarter-mile NASCAR oval.

Night racing at Richmond International Raceway is just one of many exciting new features introduced to the iRacing.com service.

Night racing at Richmond International Raceway is just one of many exciting new features introduced to the iRacing.com service.

“We went back to our original laser scans of Richmond to make sure that everything was correct and then our engineers researched light intensities on the track surface and other factors,” said Greg Hill, iRacing.com’s vice president of art and production.  “After determining where the lights would be pointed, we changed the rendering code to produce the relative light intensities on the cars, the pavement and the grandstands and in the shadow areas in each.

It was a lot of work, but as is the case with all of our content, fidelity to the real world is the essential requirement.”

Hill said that over time iRacing.com plans to add the night-racing feature to other tracks in its inventory.

Fine-Tuning The Racing Experience

More than just the most accurate auto racing simulation available to the public, iRacing.com replicates the organizational side of the sport with a racing school and graded championship oval and road-racing series (including seven oval series sanctioned by NASCAR) that make it easy and fun for drivers to develop their racing skills, get to know their fellow enthusiasts, and enjoy satisfying racing careers.  Changes that improve the realism and enjoyment for iRacing members include:

•    A new spectator mode that permits members to watch races from any vantage point at the track and through iRacing’s audio chat feature, talk with other spectators watching the race.

•    An Online Status Indicator that shows all of a member’s designated friends who are currently logged onto the system and what they are currently doing.  This permits a member to jump into a race session with friends, or watch that session.

•    Fixed setup racing, where all setup options are specified rather than variable.  This makes it easier for relatively inexperienced drivers to compete with veterans.  The upcoming 12-week iRacing.com season will see the debut of fixed setups in Impala Class B and Corvette Class B racing, each of which will feature separate series and championships for fixed and open setup competition.

•    The simulation’s damage model has been upgraded so that it translates the damage from non-major on-track incidents, such as damaged radiators or oil lines, into engine performance changes up to and including engine failure.  The aerodynamic model now also has a more robust damage model meaning damaged wings and fenders will now slow your driving pace.

•    A revised transmission model that gives advanced members the option of experiencing the dramatic differences in the performance of various model transmissions as they are used in the fleet of racing cars in the iRacing.com inventory.

•    Tweaks to the simulation’s physics model that improve the fidelity of the each simulated car to its real-world counterpart.

•    Revisions to the Web site that make it easier to register for specific races.

•    A new format for the member forums, the virtual gathering places where iRacers socialize and bench race, is scheduled to go live in the next two weeks.

Now Easier to Organize Your Own Racing Series

One of the more recent upgrades to the service introduced hosted racing, a feature which permits any iRacing.com member to organize his or her own races and race series, open either to all members of the service or only to friends who are invited to participate.

This week’s update includes a set of administrative controls that enhances the control a race or series host has over the on- and off-track aspects of the competition.  Hosts will now be able to black flag and even disqualify competitors, throw full course yellows at their discretion, enable lapped cars to regain the lead lap . . . in other words, do virtually anything “real world” race officials do.  And fixed setup racing will be available for all cars in the iRacing.com inventory, allowing race hosts to specify chassis setups for all cars, making races among drivers of various skill level more competitive and more fun.

One Comment or Trackback

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  1. Jayson Stephenson
    August 3rd, 2010 at 7:38 pm

    YAHOO!!!! I LOVE THIS UPDATE!!!!!