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October 2015

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iRacing TV

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The Team

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  • David Phillips
    Editor And Chief
    David Phillips is a long-time contributor to print and electronic publications in the U.S. and abroad, including Racer, Autosport, AutoWeek, Motor Sport and, oversees the daily updating of news stories and assigns, edits and contributes feature material for
  • Wil Vincent
    Contributing writer

    Wil is a 25 year old student, town planner, and sim racing commentator, most well known for his work as the lead commentator for GlacierTV. Wil got into commentating through his college student radio, where he also worked as a journalist and interviewer, covering gigs and festivals within the UK, and joined GlacierTV in February 2012, becoming lead commentator a month later. His work culminated in him commentating on the 2013 World Championship Grand Prix Series, iRacing Indy 500, and iRacing All Star Race. When he gets in the virtual cockpit, you'll normally see will taking on the thrill of IndyCar Oval racing, or trying his hand in GT action

    Outside of iRacing, Wil's an avid IndyCar fan, having watched the sport since the late 1990s, and always looks forward to the Month of May. He also enjoys watching NASCAR, Formula 1, and V8 Supercars.

  • Jeff Jacobs

    Jeff Jacobs started autocrossing with the SCCA in 1990 while a student at the University of Florida. He has competed in the SCCA's National Tour and ProSolo series since 1995, winning a ProSolo National Championship in H-Stock in 2011 driving a 2010 MINI Cooper. Jeff completed his SCCA Club Racing drivers' school in 2012 at Roebling Road in a Spec Miata. He currently writes a column for the SCCA's Northeast Division in SportsCar Magazine and is the Region Executive of the Philadelphia Region SCCA.

    Jeff joined iRacing in October 2012. After starting with the MX-5 and SRF cars, he has been concentrating on the Ford Mustang FR500S, competing in the Mustang Cup series and the Continental Endurance Sports Car Series.

  • Cam Stark
    contributing writer

    I began taking sim racing seriously about a year ago, but have loved motorsports from a young age. I began following Formula One first, then realized there are a huge variety of motorsports to watch. iRacing has opened my eyes even more to the diversity and volume of “real world” motorsports, let alone on the sim itself. With the huge varieties of series to choose from, you're spoiled for choice!

    Ever since I began iRacing, I wanted to improve on my ability, be it road or oval. Having not really heard about oval racing prior to November last year (blame the UK press), my mentality towards it has totally changed from what it would have initially been - it's awesome! I recently began road racing again - in the Star Mazda - and have been having a blast ever since. On top of racing the series I have the privilege of writing the articles for iRacing News.

    In all honesty I have surprised myself on iRacing. From being a fairly casual gamer/racer, it's been a world of difference, but it has far exceeded my expectations. I had a very brief stint driving in rFactor leagues, but I found my place of sim racing on this service, and I can't see myself stopping anytime soon.

  • Justin Sutton
    series contributor

    Justin is 29 and lives in Texas with his girlfriend and three dogs. Although always a fan of road racing growing up, Sutton never got the chance to participate in Sim-Racing until 2012 and didn't join iRacing until 2013. The son of a writer, and former resident of Connecticut and Philadelphia, his interests vary. Currently Sutton is a co-owner of YouTube channel focused on racing games and simulators and more specifically Formula One along with his partner Mikko from Finland (BoxBoxBoxGaming). Currently Sutton writes the Skip Barber F2000 and Lotus 49 articles (and the occasional F1 article) for iRacing News, and doesn't get nearly enough time to race the cars he writes about.

    Gaming is a big part of Sutton's life as well as he is both viewer and broadcaster on Twitch along with his girlfriend of seven years. In addition to being an aspiring writer he is a skilled speaker with a focus on commentary of races and hopes one day to do commentary for road racing of some kind.

  • Matt Holden

    Matt Holden began his involvement in motorsports at an early age, moving to Charlotte, NC when he was 6 months old. Growing up next door to a NASCAR TV personality, racing has always been a major part of his life. Currently studying Mechanical Engineering at UNC Charlotte, Matt works for US Legend Cars International as a technical inspector and race official at local tracks such as Charlotte Motor Speedway and Concord Speedway. Within iRacing, Matt is the Crew Chief for Gale Force Racing's #05 car in the NASCAR Peak Antifreeze Series, as well as Chassis Engineer for the team's R&D program.

  • Paul Slavonik
    iRacingNews Series Writer

    For all intents and purposes, Paul Slavonik was a late-bloomer to racing. Growing up watching NASCAR drivers such as Davey Allison and Earnhardt Sr. was the furthest extent of Paul’s racing aspirations at the time. Fast forwarding 20 years, Paul began watching the UK show Top Gear and thus ensued a fascination with all things fast. Soon after, Paul stumbled upon and has been hooked on racing ever since.
    A United States Army Veteran, Certified Audio Engineer and aspiring author, Paul spends his time hanging out with his wife and working on his first book. Currently residing in Dallas/Fort Worth (DFW), TX, his favorite racing series is the Australian V8 Supercars (go FPR!) and he has recently joined a local ChumpCar racing team. Paul began writing news stories for iRacingNews in January of 2014 and currently covers the GT3 Challenge Series and the V8 Supercars Series.

  • Thiago Izequiel

    Born in 1985 in the city of Rio de Janeiro, Thiago Izequiel is a graphic and web designer, go kart racer, aiming to get a career in motorsports. He started racing in 2007 and joined iRacing in 2010. Thiago lives in Maricá, a little town located in Rio de Janeiro state, around 60km far away from Rio de Janeiro city. In 2014 he started to write for iRacing News and also started to design layouts for racing cars.

    Working as a freelancer today, he started working as a designer in 2006. After a few years working in web design agencies, Thiago decided to follow his dreams and quit his job to work with a racing driver named Suzane Carvalho in 2011, on her driver's school. Things didn't worked out as expected and Thiago, after getting jobs as a front-end developer and social media content developer, went back to the dream path as a freelancer so he could have more time to focus on his driving career.

  • David Moulthrop
    NASCAR Contributor

    David Moulthrop is an award winning motorsports photo journalist and has covered auto racing since the mid-seventies. While he is most well known for his NASCARimages he has also covered F1, American Road Racing, and IndyCar on a regular basis. He has been published in numerous magazines, newspapers and online news sites including, National Speed Sport News, Area Auto Racing News, Auto Racing USA, Stock Car Magazine, Sprint Cup Dateline, and Jayski. David joined the iRacing team in 2004 as a contract photographer and became iRacing's Laser Scan Project Manager in 2005.

  • Jack Davidson
    Staff Videographer

    Jack is a recent grad from Boston University with a passion for filmmaking as well as racing. He grew up playing games such as the Need For Speed series, Gran Turismo, and more recently, the GRID and DIRT franchises.

  • Jason Lofing Series Writer
    Jason is 21 years old and was born and raised in Elk Grove. California. A big time NASCAR fan, he hasn’t missed a race on Sunday in years. Lofing is also a huge San Fransisco Giants fan and tries to take in at least a couple games a year. Other than sim racing, his biggest (and far more expensive!) hobby is photography. Although he is rather new to sim racing, Lofing has already accomplished some pretty impressive results, qualifying for the 2011 iRacing Oval Pro Series in Season 1, 2011, winning the inaugural Landon Cassill Qualifying Challenge and finishing runner-up in the second one.
  • Katier Scott
    Contributing Writer
    I am a veteran sim racer who first started racing way back in 1993 on the SPRTSIMS section of Compuserve with a league who can trace themselves all the way to the present. Within that league I act as Chief Steward and try to bring the unique viewpoint that this experience gives me into my articles.
    I have a BA (Hons) in Journalism and Editorial design and have been writing for seven years and currently cover the Lotus 79 CTC and Radical series alongside my freelance work. Living in the UK, as well as motorsports I love Photography, Arts and Crafts and reading.
  • David Ifeguni
    Contributing Writer
    I was born in New Haven, Connecticut in 1988 and moved to Midland, Michigan when I was two years old. I stayed there until third grade when I moved to Farmington Hills, Michigan and now I currently live in Naperville, IL where I'm attending Metea Valley High School as a 9th grader. In the past, I have participated in soccer and this year I plan on joining swimming or water polo. My family includes my 15 year old sister, a 7 year old sister and my mom and dad. I have been writing since 6th grade and have participated in many writing contests in my school and have received several awards for writing.
    My fascination for motorsports began when I was nine. The first NASCAR race I watched on TV was the 2009 Toyota/Save Mart 350 at Infineon Raceway, won by Kasey Kahne. My favorite NASCAR drivers are Kyle Busch, Dale Earnhardt Jr, and Jimmie Johnson. I have watched all the races in the NASCAR Sprint Cup, Nationwide and Camping World Truck Series since 2010. I currently have three wins on iRacing, two of them in the Nationwide car at Daytona and one in the Street stocks at Charlotte. My favorite car and type of track on iRacing is the Nationwide Series (B Class) car and superspeedways.

Behind the Scenes: The NASCAR Peak Antifreeze Series powered by – Sliders to Systems

September 27th, 2015

A simple spring change caused a disaster at Chicagoland.

Anybody remember this screen?  If you don’t, shame on you.  It’s the garage screen from Papyrus’ NASCAR Racing 2003 Season, probably one of the most viewed screens in sim-racing history.  You can think of this screenshot as the great-grandfather of what we have today on iRacing.  It represents a time when chassis setups were becoming more and more important to how well you did in a race.  Was it realistic, though?  Not, not at all.  Being able to set up a winning car on sims such as NR2003 or any of the other racing sims of the time meant quite literally nothing in terms of being able to transfer that knowledge to a real car. It wasn’t bad though, it made it easy for anyone to jump in and basically [...]

Aero Wars: The uphill battle NASCAR has gotten itself into

by Matt Holden on July 25th, 2015


The year is 1968.  The racing series:  Formula 1.  Colin Chapman bolts a small front wing and a rear spoiler onto Graham Hill’s Lotus 49.  The result is tremendous.  All Formula 1 teams follow suit in affixing their cars with some kind of aerofoil-shaped device on their cars.  Dubbed “guillotine” wings because….well never mind, let’s just end that with the fact that they were banned at one point in 1969 and returned after the FIA was able to drum up some rules on how they could be attached to the cars. What does the 1968 Formula 1 season have anything to do with NASCAR?  That’s like asking what did the Wright Flyer do for Boeing’s 747!  The moment Chapman bolted a wing onto Hill’s car, it started a revolution.  Many [...]

Behind the Scenes: The NASCAR Peak Antifreeze Series powered by – For the Alpha: the Omega, Part 1

by Matt Holden on June 10th, 2015

racing games

There’s no denying the fact that the garage system iRacing introduced to the sim racing world back in 2008 turned said world on its ear.  While it has yet to be adopted by other racing sims as of yet, it remains the most realistic environment for racecar setup work on a simulated platform.  In older sims like NR2003 or rFactor, and even newer players in the market such as Project CARS, setup work is simple, and just requires a few clicks of a mouse or moving a slider.  The real world is not like that at all, and if I had a trophy for every time I adjusted the toe-out on my kart and forgot to reset the camber, I’d have as many trophies as the guy who didn’t forget [...]

The Kitchen Sink: Homestead – Not a Typical 1.5 Miler

by Ray Kingsbury on September 4th, 2014


Previous: 1 | 2 | 3 | 4 Homestead is one of those tracks that is so similar to yet so different from other tracks on the schedule. At 1.5 miles, Homestead is the same length as far too many high banked speedways; however, the differences between Homestead and other 1.5 mile circuits are easily seen as a driver. A typical 1.5 mile setup for the Dallara DW12 IndyCar will not work here: You will find a lack of rear grip and, at the same time, a lack of front end grip. It may be a good idea to load-up a base 1.5 mile set for starters; the chassis, gear ratios, and dampers should be a good starting point. The biggest thing you are going to want to change is [...]

NASCAR iRacing Series Open Garage: Michigan

by Don Scott on June 13th, 2014


We are into the second half of the 2014 NASCAR iRacing Series as we pull the trailer into Michigan International Speedway. By now you should be familiar with most of the common changes we can make to the chassis of a race car to adjust its handling, control its temperatures and increase its speed off the corners and through the straights. The base setup is inherently loose and with ambient temperatures in the eighties, it’s like driving on ice. So the first adjustments you may want to make here, drawing from our previous lessons, are to lower the track bar, soften the springs and increase the forward weight distribution. Seeing as we are at a speedway this week, it seems an appropriate time to discuss aerodynamics and how your setup [...]

The Kitchen Sink: Setting Up Iowa

by Ray Kingsbury on April 7th, 2014


Previously: Article 1, Article 2 Iowa is one of the most unique tracks on the IndyCar circuit. It is essentially a replica of Richmond with higher banks and in general is a bit longer. As the fastest short track out there, Iowa provides some crazy sim-racing. For the past couple seasons the track was flat-out all the way around, unless you cooked the right front tire. With this weather and the fact that it is during the day, the car gets a massive push in Turns Three and Four. If you have a solid Richmond base set, that is a great starting point, just adjust your cambers and gears. For the purpose of this article however, we will start with the Iowa Fixed set with 5 rear ARB arm and [...]

The Kitchen Sink: Setting Up Michigan

March 27th, 2014


Michigan is one of my favorite tracks on the Indy Car schedule, second only to Iowa Speedway. Both tracks require different driving styles, and both tracks are next on the IndyCar schedule. So, expect another article next week. I decided to skip Kentucky because the eight page document that I wrote introducing you to Homestead, should’ve been enough to give you a set for Kentucky. Actually, it is exactly what I used at Kentucky with minimal adjustments. Michigan is different from both of these tracks, but if you had a set that you really liked from Kentucky and Homestead, I would say throw it on and try it at Michigan with some tweaks. The base suspension settings are close enough that it could work. For starters though, let’s use the [...]

The Kitchen Sink: IndyCar Setup Introduction

by Ray Kingsbury on March 15th, 2014

Ray 5

Last night while running some go karts at On Track Karting with a friend who was back on spring break and my brother, I had a bit of a revelation. Even on these rental karts, which had no setup components or anything, there were things you as a driver could change to make it handle better. My friend did not really understand much of this at all, he doesn’t sim race, but he also isn’t a complete idiot when it comes to racing. We did two races back to back for a start. In the first one I went out without changing anything, but as I came into the pits to prepare for race two I had them move the seat forward. Why? To fix the balance of the car. [...]

Cadillac CTS-V, Twin Ring Motegi Highlight Season 2 Build

by David Phillips on April 24th, 2012

motorsport simulations’s 2012 Season 2 build is out, with the sensational new Cadillac CTS-V and a new track in Twin Ring Motegi leading the way. Actually, make that four new tracks as Twin Ring Motegi is one of the world’s most modern multi-purpose facilities, featuring a 1.5 mile oval and three very different road courses – all of which run independently of the oval. The Cadillac CTS-V is the all-out racing version of America’s foremost high performance sedan, a car that has already won two of the first three rounds of the 2012 SCCA Pirelli World Challenge. With a V8 producing 460 bhp and a Pratt & Miller-developed chassis that sticks to asphalt like Velcro, the Caddy is one serious race car. Better yet, the CTS-V has automatically been added to [...]