All News: polygons
March 28th, 2014 by JaimeB
This is the second in a series of articles about simulation driving in stereoscopy (or 3d). The first provided an overview of the advantages of racing in 3d and of the various technologies available to sim-racers today. This article focusses in on the NVidia 3d Vision solution, how it achieves stereoscopic sim-racing, and how to … Read the Rest »
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