The next generation of Racing
iRacing.com Motorsport Simulations, headquartered in Chelmsford, MA, was founded in September of 2004 by David Kaemmer, co-founder of Papyrus Racing Games, and John Henry, principal owner of the Boston Red Sox. iRacing.com’s mission is to create the world’s leading and most authentic PC-based racing simulation and grow a new branch of motorsport through real-time, online competition – otherwise known as simracing. iRacing now has over 300,000 members and growing every day.
iRacing is always looking for talented individuals to join the team! We offer a rewarding culture and competitive salary and benefits.
Available Jobs
Production Assistant Apply »
iRacing is a global leader in motorsport racing simulations and motorsport racing games. We develop and publish the most authentic and realistic racing simulations and games in the world. We have a never ending passion to create the best and most authentic customer experience we can for all our different audiences playing our racing games. Our passionate customers range from gamers and simulation enthusiasts to race fans and real-world racecar drivers. We are looking for a Production Assistant to join our team full-time in Northfield, Minnesota, and help take our products to the next level.
The Position
The Production Assistant supports the Production team in planning, coordinating, and executing tasks to develop and deliver high-quality console games. This role is ideal for someone highly organized, proactive, and motivated in game development. You will work closely with Producers, Designers, Artists, Engineers, and QA to ensure day-to-day operations run smoothly and project milestones are met.
Responsibilities
- Assist team with daily project coordination and development tasks.
- Use Unreal to create and validate game data.
- Perform QA tasks to test and evaluate features.
- Coordinate build submissions and playtests.
- Help monitor project tasks and escalate them to Producers as needed.
Requirements
- Experience contributing to a game development team in a production-focused role.
- Hands-on experience with Unreal Engine 5, including working with Blueprint systems.
- Background in QA testing for console game titles.
- Strong organizational and communication skills with great attention to detail.
- Ability to multitask in a demanding environment and manage shifting priorities.
- An initiative-taking mindset with the ability to anticipate needs and solve problems quickly.
- Excitement for video games and understanding of the game development lifecycle.
Preferred
- Previous experience in production, coordination, or administrative support roles in gaming, entertainment, or software development.
- Familiarity with game console development workflows (Xbox, PlayStation)
- Experience managing assets, documentation, or pipelines.
- Interest in Racing
- Bachelor’s Degree
Benefits & Compensation:
Benefits Include:
- Health, dental, vision, and life insurance
- Voluntary life insurance, pet insurance, pet discount plan, and legal insurance
- 401(k) and discretionary employer match
- Paid time off (vacation, personal, sick, and holidays)
In addition to competitive pay and benefits, we offer the opportunity to be part of a talented team building high-quality, immersive games for players worldwide.
Location, Working Conditions, & Eligibility:
- This position is a full-time in-office role located in Northfield, Minnesota.
- Candidates must be legally authorized to work in the United States at the time of application.
- We are unable to sponsor visas, or work permits for this role.
Please submit a cover letter and resume to HR@iRacing.com
Or, email your resume to HR@iRacing.com
Game Features Developer Apply »
The Position
As a Game Features Developer at iRacing, you will be working on an exciting console– focused, realistic racing game. Using your previous racing game programming experience, you will be responsible for prototyping and implementing core single–player and multiplayer gameplay features within a custom game engine, as well as developing related tools and workflows.
Responsibilities
- Create and maintain gameplay features across all aspects of single–player and multiplayer
- Design and implement data structures to support sophisticated, data–based player progression systems
- Prototype new concepts for quick iteration and validation
- Author code to a high standard and provide corresponding technical documentation
- Develop the tools and workflows needed to produce new game features
- Test, debug, profile and optimize game code
- Work effectively with other departments (eg. Production, Design, UI and Audio) to deliver features to specification and on time
- Contribute to, and support the technical roadmap for future iRacing Studios titles
Requirements
- A passion for motorsport and making racing games with a strong self–driven work ethic
- An undergraduate degree in Computer Science, Computer Engineering, Software Engineering, or equivalent training or relevant professional experience
- A minimum of 5 years of game development experience as a gameplay programmer with at least 1 shipped racing game title
- Skilled in the use of console platform APIs
- Advanced proficiency in C++ and Python
- Experience building vehicle damage systems, customization systems, race control, spotter systems and audio, a strong plus
Benefits & Compensation:
Benefits Include:
- Health, dental, vision, and life insurance and other voluntary benefits
- 401(k) and discretionary employer match
- Paid time off (vacation, personal, sick, and holidays)
In addition to competitive pay and benefits, we offer the opportunity to be part of a talented team building high–quality, immersive games for players worldwide.
Location, Working Conditions, & Eligibility:
This position is a full time remote within the United States.
Candidates must be legally authorized to work in the United States at the time of application.
We are unable to sponsor visas, or work permits for this role.
Please submit a cover letter and resume to HR@iRacing.com
Or, email your resume to HR@iRacing.com
UI Production Artist Apply »
iRacing is a global leader in motorsport racing simulations and motorsport racing games. We develop and publish the most authentic and realistic racing simulations and games in the world. We have a never-ending passion to create the best and most authentic customer experience we can for all our different audiences playing our racing games. Our passionate customers range from gamers and simulation enthusiasts to race fans and real-world racecar drivers. We are seeking a UI Production Artist to support the creation, implementation, and optimization of user interface assets for our console game titles and help take our products to the next level.
The Position
In this role as a UI Production Artist, you will collaborate closely with UI/UX designers, engineers, and production teams to ensure our interfaces are visually compelling, technically sound, and seamlessly integrated into the game.
Responsibilities
- Ownership of UI asset implementation, from preparation to integration, is a primary responsibility in this position.
- Work within Unreal Engine 5 to import, set up, and maintain UI assets, ensuring consistent quality and performance.
- Collaborate with engineering and production teams to troubleshoot visual issues, refine layouts, and support UI functionality.
- Maintain asset libraries, naming conventions, and documentation to support scalable workflows.
- Ensure UI assets meet technical constraints for console platforms and conform to the overall art direction.
Requirements
- Experience working in Unreal Engine 5; understanding of UMG and Blueprint workflows.
- Proficient in Unreal Engine UI implementation, including menus, HUDs, and interactive interfaces.
- Ability to work within existing style guidelines while contributing creative solutions.
- Excellent communication and organizational skills, with a detail-oriented and collaborative mindset.
Preferred
- Skilled in Figma for interface design, component creation, and design system management
- Experience shipping a console or PC game.
- Familiarity with UI optimization techniques and best practices for console hardware.
- Basic understanding of UX principles and player-centric design.
- Interest in Racing
- Minimum of 3 years of similar experience
Benefits & Compensation:
Benefits Include:
- Health, dental, vision, and life insurance
- Voluntary life insurance, pet insurance, pet discount plan, and legal insurance
- 401(k) and discretionary employer match
- Paid time off (vacation, personal, sick, and holidays)
In addition to competitive pay and benefits, we offer the opportunity to be part of a talented team building high-quality, immersive games for players worldwide.
Location, Working Conditions, & Eligibility:
- This position is a full-time remote within the United States.
- Candidates must be legally authorized to work in the United States at the time of application.
- We are unable to sponsor visas or work permits for this role.
Please submit a cover letter and resume to HR@iRacing.com
Or, email your resume to steve.myers@iracing.com
Game Systems Programmer Apply »
iRacing.com Motorsport Simulations, LLC, the world’s leading and most authentic PC-based racing simulation, is seeking a Game Systems Programmer with a strong proficiency in implementing responsive, data-driven UI systems using our game engine’s UI framework to join our team.
The Position
As a Game Systems Programmer at iRacing, you will be working on an exciting console-focused, realistic racing game. Using your previous racing game programming experience you will be responsible for architecting core game systems and gameplay features across the title and supporting single-player and multiplayer feature development within a custom engine. Additionally, you will be responsible for memory management and platform optimization.
Responsibilities
- Create and maintain systems such as physics, collisions, damage systems, input and multiplayer (including the multiplayer game servers) across the title to support authentic high speed racing action
- Assist the Gameplay team with feature development, and work effectively across multiple departments to deliver systems and features to specification and on time
- Develop tools and workflows supporting prototyping and ongoing development and functionality validation
- Perform advanced low-level debugging
- Profile and optimize all areas of the engine
- Contribute to, and support the technical roadmap for future iRacing Studios titles
Requirements
- A passion for playing and making games with a strong self-driven work ethic
- An undergraduate degree in Computer Science, Computer Engineering, Software Engineering, or equivalent training or relevant professional experience
- Must have worked with platform APIs and shipped titles on Xbox and PlayStation
- A minimum of 5 years of game development experience as a gameplay programmer with at least 1 shipped racing game title
- Advanced proficiency in C++. Familiarity with Python is a plus
- Previous experience building vehicle damage systems, race control, spotter systems and audio is a strong plus
Benefits & Compensation:
In addition to competitive pay and benefits, we offer the opportunity to be part of a talented
team building high-quality, immersive games for players worldwide.
Benefits Include:
- Health, dental, vision, and life insurance and other voluntary benefits
- 401(k) and discretionary employer match
- Paid time off (vacation, personal, sick, and holidays)
In addition to competitive pay and benefits, we offer the opportunity to be part of a talented team building high-quality, immersive games for players worldwide.
Location, Working Conditions, & Eligibility:
- This position is a full time remote within the United States.
- Candidates must be legally authorized to work in the United States at the time of application.
- We are unable to sponsor visas, or work permits for this role.
Please submit a cover letter and resume to HR@iRacing.com
Or, email your resume to HR@iRacing.com
Broadcast Media Producer Apply »
iRacing.com Motorsport Simulations LLC is looking for a creative, detail-oriented, and technically skilled Broadcast Media Producer to join our team. In this role, you will help bring the world of competitive sim racing to life through high-quality live broadcasts. This is a unique opportunity to combine your passion for motorsports and media production in a fast-paced, team-oriented environment.
This position is located at our corporate office in Chelmsford, Massachusetts. Requires weekend availability and flexibility to work non-traditional hours, including early mornings, evenings, holidays, and occasional travel.
Key Responsibilities
- Maintain control room, studios, and other parts of the Broadcast facility
- Create, build, and program shows in collaboration with the production team
- Execute live broadcast programming, switcher & audio console programming, and other necessary needs
- Capture and edit video content for various platforms, including highlights, interviews, promotional videos, and viewer engagement content
- Upkeep of an archive for future projects and marketing materials
- Perform other duties as assigned
- Ability to work nights, weekends, holidays, and occasional travel
Qualifications
- Bachelor’s degree from a four-year college or university in Sports Media, Broadcasting Communications, and/or equivalent combination of education and experience
- Experience in a live broadcast environment, production truck, or studio atmosphere
- Proficiency in Adobe Creative Suite (Experience with After Effects is a plus) or equivalent software
- Experience using Vizrt/Newtek production equipment (Tricaster, 3Play) or equivalent technology is strongly preferred.
- Experience with professional camera equipment, lighting, and audio recording
- Strong editorial judgment and knowledge of subject matter
- Proficiency in the use of Google Calendar, Drive & Workspace (Docs, Sheets, Slides & Forms)
- Ability to thrive in a collaborative, fast-paced team environment while managing multiple projects under tight deadlines
- Exceptional organization and time management skills, with flexibility to adapt to shifting priorities
- Ability to work nights, weekends, holidays, irregular hours as required, and occasional travel.
- Experience with iRacing is a plus.
Compensation & Benefits
In addition to competitive pay and benefits, we offer the opportunity to be part of a dedicated broadcast team that values innovation, teamwork, and flexibility
Benefits Include:
- Health, dental, vision, and life insurance
- 401(k) and discretionary employer match
- Paid time off (vacation, personal, sick, and holidays)
At iRacing.com Motorsport Simulations LLC, for this position we reasonably and in good faith expect to pay a salary in the range of $50,000.00 – $100,000.00.
This range reflects our estimate of what the employer expects to pay for this position at the time of posting, excluding other benefits.
This disclosure is made in compliance with Massachusetts’ salary-range transparency requirements under the Pay-Transparency Law (Mass. Gen. Laws ch. 149 § 105F). Applicants and current employees are
entitled to receive this pay-range information.
We regularly review our pay practices to promote fairness and equity.
Location & Eligibility
This position is located on-site in Chelmsford, Massachusetts
Candidates must be legally authorized to work in the United States at the time of application.
We are unable to sponsor visas, or work permits for this role.
Please submit a cover letter, resume, and a link to a demo reel/ portfolio to HR@iRacing.com.
Or, email your resume to HR@iRacing.com
Gameplay Programmer Apply »
iRacing.com Motorsport Simulations, LLC, the world’s leading and most authentic PC-based racing simulation, is seeking a Gameplay Programmer with a strong proficiency in scripting and logic implementation to join our team.
The Position
As a Gameplay Programmer at iRacing, you will be working on an exciting, recently announced console- focused, realistic racing game. You will be responsible for prototyping and implementing core gameplay systems and features based on design documentation, as well as developing the tools and workflows for game systems. You will incorporate and adapt existing libraries and write custom code as needed.
Responsibilities
- Identify technical solutions for various gameplay features based upon design documentation
- Prototype gameplay features for quick validation and revision
- Develop gameplay code to a high standard and provide corresponding technical documentation
- Develop the tools and workflows needed to produce new game features
- Test, debug, profile, and optimize game code
- Work effectively with other departments (e.g., Design, UI, and Audio) to deliver features on time
- Expose interfaces and data structures for use by the UI
- Contribute to and support the technical roadmap for future titles
Requirements
- A minimum of 5 years of game development experience as a gameplay programmer with at least one shipped title
- Experience successfully contributing to racing game titles is a plus
- Hands-on engineering experience with any core on-track racing systems is a plus such as collision systems, vehicle damage, spotter systems, racing rules, sound, etc.
- Skilled in C++ and Python
- Proficiency and a willingness to work with Python daily
- Understand asynchronous programming and coroutines
- Experience with game development tools such as Visual Studio, JIRA, Git
- An undergraduate degree in Computer Science, Computer Engineering, Software Engineering, or equivalent training or relevant professional experience
- A passion for playing and making video games with a strong self-driven work ethic
Compensation & Benefits
In addition to competitive pay and benefits, we offer the opportunity to be part of a talented team building high-quality, immersive games for players worldwide.
Benefits Include:
- Health, dental, vision, and life insurance
- 401(k) and discretionary employer match
- Paid time off (vacation, personal, sick, and holidays)
Location, Working Conditions, & Eligibility
This position is a full time remote within the United States. Candidates must be legally authorized to work in the United States at the time of application. We are unable to sponsor visas, or work permits for this role.
Please submit a cover letter and resume to HR@iRacing.com.
Or, email your resume to HR@iracing.com
Audio Software Engineer Apply »
iRacing.com Motorsport Simulations, LLC, the world’s leading and most authentic PC-based racing simulation, is seeking a Audio Software Engineer with a strong proficiency in designing and implementing real-time audio systems for racing games, including audio middleware integration, DSP fundamentals, performance optimization, and cross-platform support to join our team.
The Position
As an Audio Software Engineer, you will be part of a team that is responsible for designing, developing, and maintaining the complete sound systems for multiple motor racing titles on PC and console. As a technical sound designer, you will collaborate with recording artists and sound designers providing authoring tools and supporting the implementation of complex sonic models into various middlewares including FMOD, openAL, and XAudio. As an audio programmer you will work closely with simulation engineers to provide a physics-driven soundscape, managing the performance and reliability of the audio system. At iRacing, we understand that audio compensates for the senses that are not stimulated when racing virtually, so you will use existing and emerging technologies to improve the realism and fidelity for drivers through spatial audio and haptic cues. We understand the unique benefits that audio immersion provides and consider it as important as graphical immersion. Our candidate should have a passion for audio, gaming, programming, and simulation.Qualifications
- 5+ years professional C++ programming experience
- Experience developing and integrating sound engines in the gaming or simulation industries.
- Experience integrating with audio middlewares and system APIs.
- BS in computer science, or equivalent experience
Preferred skills
- 3+ years professional Python experience in high performance applications (Cython)
- Experience with Digital Signal Processing, Acoustics, and Linear Systems e.g. filter design, granular synthesis, convolution, transfer functions, system identification and modeling
- Experience with spatial audio e.g. object-based rendering, wave propagation, occlusion, early reflections, reverberation, ambisonics, near field effects
- Experience with digital communication and protocols including data formats, speech processing, and psycho acoustics
- Knowledge of audio engineering and sound design
- Interest in motorsports and cars
- Passion for gaming or simulation
- Experience collaborating in a team with diverse skills and backgrounds.
Benefits & Compensation:
In addition to competitive pay and benefits, we offer the opportunity to be part of a talented team building high-quality, immersive games for players worldwide.Benefits Include:
- Health, dental, vision, and life insurance
- 401(k) and discretionary employer match
- Paid time off (vacation, personal, sick, and holidays)
Location, Working Conditions, & Eligibility:
This position is a full time remote within the United States. Candidates must be legally authorized to work in the United States at the time of application. We are unable to sponsor visas, or work permits for this role. Please submit a cover letter and resume to HR@iRacing.com.Or, email your resume to HR@iRacing.com






































