Job Opportunities

The next generation of Racing

iRacing.com Motorsport Simulations, headquartered in Bedford, MA, was founded in September of 2004 by David Kaemmer, co-founder of Papyrus Racing Games, and John Henry, principal owner of the Boston Red Sox. iRacing.com’s mission is to create the world’s leading and most authentic PC-based racing simulation and grow a new branch of motorsport through real-time, online competition – otherwise known as simracing.  iRacing now has over 90,000 members and growing every day.

iRacing is always looking for talented individuals to join the team!  We offer a rewarding culture and competitive salary and benefits.  

Available Jobs:

Web UIX Designer/Developer

Position Status:

  • Position based in office in Bedford MA
  • Full-Time
  • Eligible for US Employment

Description:

iRacing.com Motorsport Simulations, the industry leader in PC-based racing simulations, is looking for an experienced, detail-oriented person to join the web development team. This candidate will work on our web platform being developed using React, Node, and Socket.io. This candidate will actively participate in creating the user experience, design, and the overall flow of our new user interface (UIX).

In this position, you will help define the future of iRacing. This candidate can work well on a small team, work independently and efficiently on assigned tasks, and is skilled at communicating with team members. This candidate will also be following art direction and can adapt to existing coding styles. Finally, this person enjoys a well-placed GIF or terrible pun.

Job Duties:

  • Collaborate closely with the sim and web teams to plan, develop, and improve web assets using best practices
  • Build from wireframes or design spec documents
  • Identify opportunities to improve code/product quality
  • Actively particpate as a member of our UI/UX team

Required:

  • Experience with web technologies including HTML5 / CSS / AJAX
  • Experience using Javascript including Promises and Async Functions
  • Great Communication skills and a Team Player
  • Data Structures and Algorithms
  • BS Computer Science or related technical degree
  • Ability to work independently

Desired:

  • Design experience
  • A desire to learn and be challenged
  • Single Page App (SPA) Development using React/Redux
  • Experience collaborting on web project(s)
  • Passion for sim or real life racing
  • A natural at documentation
  • Testing frameworks
  • Comfort and skill reading .psd templates and building to their specs, or building from templates

Apply To This Job »

Or, email your resume to chris.page@iracing.com

Vehicle Dynamics Engineer

Position Status:

Full-time position based in Bedford, MA

Infrequent domestic and international travel required – approximately 5-10 days per year.

 

Description:

iRacing.com, the industry leader in PC-based racing simulations, is looking for an experienced and skilled vehicle dynamicist to join the engineering team.

 

Job Duties:

Spearhead development of new car models for the simulation, including:

  • Gathering information from industry sources, CAD, photographs, and physical measurements.
  • Defining all elements of the physical model, including: mass, inertia, and compliance properties, tire properties, aerodynamics, suspension, powertrain, and brakes.
  • Specifying user-adjustable vehicle setup parameters, including ranges, in a form that’s easy for customers to understand and manipulate.
  • Collaborating with real-world drivers and iRacing’s dedicated test drivers to ensure the car models correlate well with actual cars.
  • Setting collision properties so cars sustain realistic damage and behave believably in wrecks.

 

Modify existing car models to address:  tire and modeling developments, user feedback, and known problems.

Develop and improve the underlying multi-body modeling methods.

Attend to customer feedback to identify sometimes unintuitive root causes to problems.

 

Experience:

5+ years’ experience in professional motorsports as a vehicle dynamicist, simulation engineer, 7-post rig engineer, or assistant race engineer.

2+ years’ experience in a senior role such as race engineer or crew chief.

Bachelor’s degree in mechanical engineering or equivalent, master’s degree desired.

Experience with both oval and road course racing a plus.

 

Skills:

Extensive experience and knowledge of data acquisitions systems (e.g. ATLAS, Pi, MoTec).

Experience using commercial suspension kinematics software.

Working knowledge of commercially available vehicle simulation software.

Experience using motorsports lab test equipment such as tire testers, wind tunnels, kinematics and compliance rigs, 7-post rigs, chassis dynamometers, and damper dynamometers a plus.

Some level of expertise with CAD software a plus.

Some software coding experience and/or desire plus the ability to learn a plus.

 

To apply send resume and cover letter to steve.myers@iracing.com

 

We will be in touch if we need additional information or we want to setup an interview

 

 

Apply To This Job »

Or, email your resume to steve.myers@iracing.com

Software Engineer/Programmer

Position Status:

  • Position based in office in Chelmsford, MA, USA
  • Full-Time
  • Eligible for US Employment

Description:

iRacing.com, the industry leader in PC-based racing simulations/racing games, is looking for an experienced, detail-oriented person to join the engineering team.

Job Duties:

  • Aiding in the development and design of new and existing features for the simulation/game
  • Programming the game and/or tools using C/C++
  • Quality testing of the game in a systematic and thorough way to find problems or bugs
  • Solving complex technical problems that occur within the game’s production
  • Disseminating knowledge to colleagues and customers
  • Understanding complex written and oral information, ideas and instructions
  • Working closely with team members to meet the needs of a project or feature
  • Performing effectively under pressure and with a sense of urgency

Required:

  • 5+ years’ experience with C or C++
  • Comfortable operating in Windows environment with DirectX
  • Game or Simulation experience for PC or Consoles preferred
  • Bachelors or Master’s degree in Computer Science or equivalent
  • Knowledge or interest in Motorsport or racing games a plus
  • Any experience in the following a plus: Sound engineering, graphics engines, physics, AI, physically-based modeling, controllers, modeling and animation, user-experience design

Apply To This Job »

Or, email your resume to steve.myers@iracing.com

VFX Artist

iRacing is seeking a VFX artist to help create and maintain particle and other effects in our racing sim.  As a VFX artist, you will be responsible for creating realistic and visually believable real-time effects for the racetracks, racecars, and other areas of our racing simulation game. Your work will breathe life into the game world and create a more immersive experience for the user.

Responsibilities:

– Create stunning VFX for the sim, including but not limited to: environmental VFX, weather effects, backfires, fireworks, and other various effects that combine to create the impression of a fully immersive real world. 

– Prototype effect ideas while striving to innovate the effect process.

– Create 3D and 2D assets for use in your effects.

– Generation of flipbooks.

– Work directly with in-engine shader tuning.

– Extensive use of PopcornFX, the middleware particle system we’ve integrated with our sim.

– Optimize effects to run efficiently within the game while maintaining high quality standards.

– Partner closely with the team Art Director, Technical Art Director, engineering and other artists to come up with creative solutions to VFX requests.

– Ability to be a generalist and tackle multiple facets of a project.

– Collaborate with other FX artists to share techniques, assets and ideas.

– Identify and recommend new effects, techniques, and ways to improve the sim.

– Work with a dedicated team who is passionate about what they do.

 

Qualifications:

– 3+ years experience as a professional game developer.

– Extensive use of PopcornFX (or equivalent VFX product)

– Experience working within a game engine to tune visual effects.

– Understanding of VFX asset costs and impact on performance.

– Strong understanding of how to create photo realistic effects.

– A good understanding of physics, motion and animation techniques.

– Mastery of software packages needed to create the artwork that supports these effects, such as Substance Designer, Substance Painter, Maya, 3DS Max, and Photoshop.

– Technically and creatively inclined with a strong artistic vision.

– Experience with Python and VEX a plus.

– BFA in the arts, or equivalent art training a plus.

– Understanding of motorsports a plus.

Location: Position is based in our Chelmsford, MA office. Candidate must possess any required visas or working papers to work in the United States

Send your resume cover letter to Greg Hill at Greg.Hill@iRacing.com

Apply To This Job »

Or, email your resume to steve.myers@iracing.com

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