
All News: sway bar

Commodore’s Garage #16 – Adjusting the Spring Package
December 24th, 2016 by Matt Holden
As we approach the holidays and the close of 2016, instead of putting more information out there, I’d like to send everyone on a mission. It’s pretty simple, and the few weeks we’ll have should be plenty of time: Get your spring package right! In previous racing sims, that was pretty simple, right? iRacing’s … Read the Rest »

Commodore’s Garage #11 – Sway/Anti-Roll Bars
October 21st, 2016 by Matt Holden
I had a professor in college say, “Springs for speed, bars for handling”. It’s a short, but interesting statement, and it’s a concept that’s easy to forget and go about things in the other way when tuning a race car, be it real or virtual. Modern race cars, oval cars especially, have seen huge … Read the Rest »
Team of One: Martinsville Speedway
March 25th, 2014 by Jaime Baker
Week 6 of the NASCAR iRacing Series brings us to the world’s fastest paperclip. Martinsville Speedway is the classic track that pops into everyone’s head when they think NASCAR racing. While it may be a little more than a bump and run strategy, it isn’t much more. Last week I talked about running low bumpstops … Read the Rest »