
All News: toe-in
NiS Open Garage – Watkins Glen
August 7th, 2014 by Jaime Baker
This week at Watkins Glen we step into unfamiliar territory for most oval drivers, as road courses present a particular set of challenges for both the driver and the crew chief. The NASCAR course at Watkins consists of nine turns (eleven counting each turn in the Inner Loop) varying in altitude, banking and sharpness. The … Read the Rest »
Circle Track Setup: The Case for Caster
November 13th, 2013 by Jaime Baker
In the last article, I talked about the uses of toe and how it affects both drivability and front-end dynamics. However, that is only one of the three basic geometric ways to move a tire on a race vehicle. Of the other two, camber is well-recognized, but for all intents and purposes, the least-understood of … Read the Rest »
Circle-Track Setup: What Is Toe, And Why Should You Use It?
September 13th, 2013 by Jaime Baker
No matter what kind of motorsport racing there is, there will always be a reason to optimize the contact patch of the tire to gain maximum grip. Since most (!) autosport involves going as fast as possible, in order to do this, the car’s chassis and suspension is going to change attitude, whether it’s a … Read the Rest »
Circle Track Setup: Legends Cars
August 2nd, 2013 by Jaime Baker
Editor’s note: George Wood is returning to his roots in S3 by running his Legends oval car. He’ll also be sharing his thoughts on the basics of oval track set-up during the coming season, beginning with his first installment of Circle Track Setup. I’m definitely not the fastest iRacer out there, but I do understand … Read the Rest »