The worlds of motorsport, both real world and online, are continuing to blend into one. I had the opportunity to drive the Cruden Hexatech simulator this past week at the Performance Racing Industry show (PRI) in Orlando, FL and it is really pretty remarkable. Incredibly smooth motion including the ability to simulate yaw which I have not found in any of the other motion platforms I have driven. Being able to feel the back end of the car you are driving move around in a corner is incredibly important when it comes to replicating a real life driving experience.
Race drivers who wish to sharpen their driving skills would no doubt find the simulator useful, albeit a bit pricey – $300K. The average sim racer will likely find it impractical in terms of size and price but if given the opportunity I do recommend you give the Cruden a test drive.
Now if only they had been running iRacing software I think the experience would have nearly perfect! iRacing’s track modeling and car physics are more precise than what I drove on the Cruden and would add a lot to the experience. Yes, I am a bit biased as I work for iRacing but there really is no equal to laser scanned tracks with millimeter accuracy.
Combining multi-axis motion with incredibly accurate track and car models will continue to grow as a way for racers to practice and hone their skills. Testing and training on a simulator is cheaper, safer and less time consuming than going to the track and in this economy what team wouldn’t want that.