All News: Xfinity
Commodore’s Garage #30 – A Whole New World
December 15th, 2017 by Matt Holden
Did anybody else notice we have a new build? I know, it’s a surprise to me as well. This year has been a year of major updates to iRacing’s stock car platforms, and we got a pretty big one right at the end. To look back at this same time last year and think about … Read the Rest »
Commodore’s Garage #28 – The 2016 Class B Champion
August 11th, 2017 by Matt Holden
Setup details at the top of the sim-racing ladder are a closely-guarded secret; we all have experienced it at some point. Earlier this year, I had a conversation with the crew chief of the car that has won a few recent NASCAR Modified championships about chassis setup, and he willingly gave me the spring rates … Read the Rest »
Commodore’s Garage #9 – Bump Springs
September 30th, 2016 by Matt Holden
So far we’ve gone over how the main springs work on the car, but we still need to cover secondary springs, or “bump stops”. iRacing has recently overhauled the Gen 6 Cup cars and the Xfinity cars to use bump springs, but those still fall under the category of bump stops. To understand why the … Read the Rest »
Behind the Scenes: The NASCAR iRacing Series powered by iRacing.com – Find Your Own Way
June 14th, 2016 by Matt Holden
The incompatibility between multiple drivers and setups is well documented in the real world of motorsports. Almost everybody who’s been following NASCAR for a few years knows that Denny Hamlin and Kyle Busch might have very similar cars, but Matt Kenseth’s car is probably very different. A few years ago, even during the toddler years … Read the Rest »