
During a remarkable career that saw him win four Indianapolis 500s and six Indy 500 poles, Rick Mears deservedly earned the title of “ovalmeister.” As indomitable a force as he was on the race track, Mears was equally renowned for his uncomplicated and gracious manner outside the cockpit of his Penske race cars. [...]

It’s pretty amazing to think that this small band of merry men and women has been hard at work on this product for over six years now and our doors have been open to the public for the past two! I think its remarkable how much we have accomplished over this time period, but I [...]

What a perfect real world sport to simulate utilizing the amazing power of the Internet – Motorsport Racing.
I may be a slightly biased but, in my opinion, of all the sports out there racing is the best-suited for the transition to a simulation. Lucky for us sim racers, race gamers, real world racers and [...]

The second installment of iRacingTV is now available. This month’s webcast features iRacing marketing director Kevin Bobbitt and marketing manager Sean Siff discussing the 2010 Season 3 build. The segment will also cover several iRacing series including the NASCAR iRacing Series World Championship and the iRacing World Championship Road Racing as well as the iRacing Pro Series, Mixed Class series and GP Master event along with an update on the progress of the Williams FW31 with iRacing vehicle dynamics engineer Eric Hudec. Click here for the latest from iRacingTV

New Features Make World’s Leading Online Racing Service Easier and More Fun For the more than 20,000 race gamers and other racing enthusiast members of iRacing.com, the online racing experience just keeps getting better. The latest quarterly update to the iRacing.com service, released earlier this week, introduces new and enhanced features that will make the racing more fun, more convenient, and more realistic than ever.

New Features Make World’s Leading Online Racing Service Easier and More Fun For the more than 20,000 race gamers and other racing enthusiast members of iRacing.com, the online racing experience just keeps getting better. The latest quarterly update to the iRacing.com service, released earlier this week, introduces new and enhanced features that will make the racing more fun, more convenient, and more realistic than ever. “One of the great things about iRacing’s internet-based model is that it allows us to regularly add new features and content and tweak existing ones seamlessly, without inconvenience to our members,” said Tony Gardner, iRacing.com’s president. “When a member logs on, his or her software is automatically updated.” Gardner noted that while minor changes are made frequently, larger enhancements are normally implemented about every 90 days

It’s the nature of the beast that racing competition is rarely (if ever) a matter of comparing apples to apples. In the case of race drivers, someone (or two or three) always has an advantage, or at least the potential for an advantage: a better team, a bigger development budget, a stronger engine, a better [...]

Racer takes a look at iRacing’s appeal to everyone from sim gamers, casual race fans, and even professional drivers.
Racer – July 2010

iRacing.com Offers Online Racing Instruction for Racing Game Enthusiasts BEDFORD, MA – There are books on how to drive a racing car and schools in the physical world where aspiring drivers can get hands-on instruction. Now drivers who race in the virtual world have the iRacing.com Driving School, a modular 16-unit online race-driving instructional package. Nearly two years in the making, the school is available free to all members of the iRacing.com racing simulation service. The school is now live on the iRacing.com member Web site . The first module of the iRacing.com Driving School is currently available to non-members on www.iRacing.com . “For the past 50 years novice racing drivers have learned basic race-driving skills in both informal and organized driving schools,” said Dave Kaemmer, iRacing.com’s CEO and a veteran real-world racer. “But in the virtual world for the most part beginners have just had to find their way by themselves. Many do develop the skills they need, though perhaps not too quickly. And many others, who have the native ability, have failed to learn the necessary skills, gotten discouraged and dropped out of the sport. With appropriate interactive instruction available, drivers will master racing skills much more quickly and have more fun racing.” According to Kevin Bobbitt, iRacing.com’s director of marketing, “iRacing’s aim has always been to duplicate in the virtual world all the significant aspects of racing in the real one.




