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iRacing Development Update: November 2025
November 14th, 2025 by Greg Hill
Hello iRacers, The 2025 competition year is nearing its conclusion, and in just a few short weeks, 2026 Season 1 will begin. Before diving into the usual upcoming Season preview—the main event—please allow me a moment to reflect on a truly special 2025 for the sim and iRacing Studios as a whole. This was a … Read the Rest »

iRacing Development Update: August 2025
August 21st, 2025 by Greg Hill
Hello iRacers, It has been a busy summer at iRacing, with numerous milestones achieved across our various teams. The NASCAR 25 team is well-positioned for the October 14th release of N25, having just passed console certification on the first attempt. The Orontes/ExoCross team now has a robust racing game engine foundation, and are well underway … Read the Rest »

iRacing Development Update: February 2025
February 19th, 2025 by Greg Hill
Hello iRacers, It’s been a busy start to the year at iRacing – our development team has been working hard to prepare for the Season 2, 2025 build while our operations teams have been hustling to support the special event trifecta that begins each year, with the iRacing Roar, Daytona 24, and Daytona 500 running … Read the Rest »

iRacing Development Update: November 2024
November 8th, 2024 by Greg Hill
Hello iRacers, As we approach the end of Season 4, 2024, we will soon welcome a new year of competition, experiences, and advancements to the iRacing platform. In last year’s November update, I took an opportunity to reflect on 2023, which had been a landmark year for iRacing on many levels and seemed hard to … Read the Rest »






































