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2016 Season 4 Patch 2 Release Notes

September 19th, 2016 by Alex Gustafson

Release Notes for 2016 Season 4 Patch 2 [2016.09.16.01] CHANGE LOG: Simulator – Power saving and screen savers are now turned off when the Sim launches. Connection – Fixed a bug that would cause your Options/Graphics/Max cars selection to be sent only to the first server to which you connect while remaining in the simulation. … Read the Rest »

Just the Wright Stuff at Phillip Island

September 16th, 2016 by Jason Galvin

A one month break couldn’t slow the stars of the Lionheart IndyCar Series presented by First Medical Equipment. After coming up short in a battle for the ages at Brands Hatch, Jake Wright took advantage of a Dan Geren mistake to slip by and win the RaceCentre 100 at Phillip Island. “I think it was … Read the Rest »

Commodore’s Garage #6 – The Spring

September 12th, 2016 by Matt Holden

In the history of sim-racing, nothing has been more associated with chassis setup than the springs.  At the same time, nothing has been more misunderstood than the simple coil spring.  There are countless different kinds of springs, from coil, to leaf, to torsion springs, and everything in between, and racing series regulate them heavily.  When … Read the Rest »

2016 Season 4 Patch 1 Release Notes

September 12th, 2016 by Alex Gustafson

Release Notes for 2016 Season 4 Patch 1 [2016.09.09.02] CHANGE LOG: Time of Day – Fixed an issue that was causing the selected time of day to be ignored when anything other than “Constant” weather was selected. Animation – Flyover timing has been adjusted to better match race events. – Flyover smoke is now influenced … Read the Rest »

2016 Season 4 Release Notes

September 2nd, 2016 by Alex Gustafson

Welcome to 2016 Season 4!   This season adds the long awaited Circuit des 24 Heures du Mans to the iRacing service! Some extensive updates to the Dynamic Track System have also been added that should increase the realism of heat mapping and make rubber have a bit more of an impact on your race. … Read the Rest »

Gateway is Good for Geren

August 5th, 2016 by Jason Galvin

In dominating fashion, Dan Geren picked–up his first win of the Lionheart IndyCar Series presented by First Medical Equipment season and simultaneously ended the Js’ streak in the Gateway 150 at Gateway Motorsports Park. “I’m so thrilled right now, it’s unreal,“ Geren said after leading a race-high 52 laps. “It’s such a stacked field this … Read the Rest »

The Commodore’s Garage #2 – Step 1: Grab a Pencil

August 4th, 2016 by Matt Holden

“We learned how to make them loose, now we need to learn how to make them fast.”  Mark Martin said this during a post-race interview after an Xfinity Series race a few years ago and it’s stuck with me ever since.  It’s a simple quote that largely went un-noticed, but carries so much information that … Read the Rest »

Kenseth Wins New Hampshire 301; Fails Post Race Tech Inspection

July 17th, 2016 by Dave Moulthrop

  Matt Kenseth did not have the dominant car in the New Hampshire 301 but in the final 50 laps he found his way to the front, making his final pass for the lead with just 30 laps remaining over teammate Denny Hamlin. The next two positions belonged to two drivers who had piloted the … Read the Rest »

2016 Season 3 Patch 1 Release Notes

June 21st, 2016 by Alex Gustafson

This Patch release aims to fix some of the issues seen with the 2016 Season 3 Release. We hope this improves your racing experience! CHANGE LOG: Simulator – Fixed an issue that could have caused an unnecessary request to run the Microsoft C++ runtime installer for either x86 or x64, even if the required files … Read the Rest »

2016 Season 3 Release Notes

June 3rd, 2016 by Jack Davidson

Welcome to 2016 Season 3!   This season release features the brand new Italian road course, Autodromo Enzo e Dino Ferrari, better known as Imola! We have performed an extensive update to all track surfaces to better model physics collisions, even with tiny particles like sparks, gravel, and marbles. The dynamic track surface now includes … Read the Rest »