All News: Tech Tips


NASCAR iRacing Series Open Garage – Talladega

April 30th, 2014 by

Superspeedways like Daytona and Talladega create different challenges where setup is concerned. With the new ride height rule and changes being made with thought to spring stiffness there are as many ways to approach your setup as there are drivers. Keeping that in mind, in this week’s column we will focus our discussion on two … Read the Rest »

Behind the Scenes: The NASCAR PEAK Antifreeze Series

April 29th, 2014 by

New Build, New Challenges, New Toys I’ve been a member of the iRacing service since July of 2008, and not since the “2.0” build can I remember a time when the entire service was turned on its ear just because of a build release.  If you haven’t done so in a while, go check out … Read the Rest »

The Kitchen Sink: Getting Started with AutoClub

April 25th, 2014 by

Auto Club Speedway, the latest oval to be added to the simulation, offered iRacing.com IndyCar Series a breath of fresh air last season as it ushered-in some of the highest strengths of field we had ever seen. A lot of teams prepared before the season started so they could be competitive at the track. I … Read the Rest »

NiS Open Garage: Richmond

April 24th, 2014 by

This week’s column might have been titled “Changes” as we have seen a few changes in iRacing’s sim model to replicate the recent rules changes in NASCAR. Changes to the spoiler, ride height and — most importantly — the tire model have some cheering while others are scratching their heads wondering how they are going … Read the Rest »

NASCAR iRacing Series Open Garage

April 21st, 2014 by

Editor’s note — Later this week we will debut a new series of articles from veteran NASCAR mechanic Don Scott designed to offer some basic set-up tips to participants in NASCAR iRacing Series Open competition.  Read on to learn a little more about Don and what you can look forward to in the NiS Open … Read the Rest »

The Kitchen Sink: Setting Up Iowa

April 7th, 2014 by

Previously: Article 1, Article 2 Iowa is one of the most unique tracks on the IndyCar circuit. It is essentially a replica of Richmond with higher banks and in general is a bit longer. As the fastest short track out there, Iowa provides some crazy sim-racing. For the past couple seasons the track was flat-out … Read the Rest »

Driving with Both Eyes Part II

March 28th, 2014 by

This is the second in a series of articles about simulation driving in stereoscopy (or 3d).  The first provided an overview of the advantages of racing in 3d and of the various technologies available to sim-racers today.  This article focusses in on the NVidia 3d Vision solution, how it achieves stereoscopic sim-racing, and how to … Read the Rest »

The Kitchen Sink: Setting Up Michigan

March 27th, 2014 by

Michigan is one of my favorite tracks on the Indy Car schedule, second only to Iowa Speedway. Both tracks require different driving styles, and both tracks are next on the IndyCar schedule. So, expect another article next week. I decided to skip Kentucky because the eight page document that I wrote introducing you to Homestead, … Read the Rest »

Team of One: Martinsville Speedway

March 25th, 2014 by

Week 6 of the NASCAR iRacing Series brings us to the world’s fastest paperclip. Martinsville Speedway is the classic track that pops into everyone’s head when they think NASCAR racing. While it may be a little more than a bump and run strategy, it isn’t much more. Last week I talked about running low bumpstops … Read the Rest »

Team of One: Auto Club Speedway

March 21st, 2014 by

Auto Club Speedway was the last track on the NASCAR Sprint Cup schedule to be added to iRacing. It is a 2.5 mile D-shaped oval that drives like a champ kart on a block of ice (it’s bumpy and slick.) You can’t take the fixed setup and expect to make some small changes here. This … Read the Rest »