All News: david phillips
iRacing to Add Dirt Oval Racing
April 1st, 2016 by David Phillips
iRacing.com today announced plans to add dirt surface race tracks and cars to its popular online motorsports simulation service. The world’s leading centralized racing game platform, iRacing enables sim racers to compete in more than 50 different digital race cars on laser-scanned replicas of the world’s most renowned racing circuits, including every track on the … Read the Rest »
iRacing for the Whole Family
December 15th, 2015 by David Phillips
Once upon a time, iRacing.com was mainly for sim racers and wanna-be champion race drivers. Not anymore. It’s turning into a family pastime now that budding artists are discovering the popular online motorsports simulation service offers a unique and user-friendly medium for their creativity. Several iRacing kids have composed what you might call “non-traditional” race … Read the Rest »
iRacing’s Better Mousetrap
December 8th, 2015 by David Phillips
Whoever said “build a better mousetrap and the world will beat a path to your door” never heard of advertising or market research, let alone social media and browser cookies. For the reality is, no matter how splendid the mousetrap, the world will NOT beat a path to your door until they know your mousetrap … Read the Rest »
A Win-Win Situation
November 13th, 2015 by JaimeB
In racing as in business, there’s almost nothing better than a win-win situation where both parties to a deal benefit. Almost? The only thing better is a win-win-win situation; better yet, a win-win-win-win situation, or a win-win-win-win-win situation, or a . . . well you get the point. In the case of Ty Majeski’s relationship … Read the Rest »
iRacers Out to Make Their Mark in Mazda Road to 24 Shootout
November 6th, 2015 by JaimeB
Richard Eklund and Glenn McGee have made their marks racing digital versions of the Mazda MX5 Cup Car on iRacing’s popular online motorsports simulation. Now they are looking to repeat that success behind the wheel of the real thing in the 2015 Mazda Road to 24 Shootout November 8-9. Two of the top finishers in … Read the Rest »
Huttu’s High Five
October 23rd, 2015 by JaimeB
The number five figured prominently in Greger Huttu’s run to the 2015 iRacing.com World Championship Grand Prix Series, from his 50th victory in World Championship competition at Twin Ring Motegi (followed by wins #51 and #52 at Indianapolis and Spa) to the (virtual) high fives he and his Team Redline teammates exchanged after he clinched … Read the Rest »
Mazda Announces 2015 Mazda Road to 24 Shootout Finalists
October 21st, 2015 by Kevin Bobbitt
iRacers Glenn McGee and Richard Eklund Among Nine Racers Seeking $100,000 Mazda Scholarship for 2016 MX-5 Cup Finalists have been announced for the 2015 Mazda Road to 24 Shootout. This is the single-largest prize in grassroots motorsports. Launched in 2006 as the Mazda Club Racer shootout, the Mazda Road to 24 Shootout has annually promoted … Read the Rest »
Strong Spirit
October 14th, 2015 by JaimeB
Even the most gifted athletes eventually lose a step. The wise ones prepare for that eventuality while they are still performing at a high level, knowing the day will inevitably come when the flesh will weaken even though the spirit remains strong. No racer exudes more spirit than Massimiliano (aka Max, aka Mad Max) Papis. … Read the Rest »
Krönke Takes the Second; Huttu Takes the Fifth
October 5th, 2015 by JaimeB
For the second time this season the 2015 iRacing World Championship Grand Prix Series visited fabled Autódromo José Carlos Pace (aka Interlagos), Aleksi Uusi-Jaakkola having scored an impressive win in Round One back on the final day of February. Seven months and 14 rounds later, the sinuous virtual circuit produced a different winner; make that … Read the Rest »
Dynamic Tracks, Corvette and Camry Highlight New Build
September 9th, 2015 by JaimeB
The Season 4 build ushers-in a new era in sim racing with iRacing’s unique new dynamic track feature. Now, for the first time, the digital pavement (and grip levels) will constantly evolve during the course of races based on changing weather conditions, track temperature and the amount of virtual rubber laid down by the competitors. … Read the Rest »