All News: online-racing


The Fix is In . . . or Not

August 12th, 2010 by

Daytona International Speedway plays host to some of the most competitive online racing every season. Season Three figured to be no different, especially with the launch of a new type of racing: fixed setups.  The NASCAR iRacing Class B Fixed Series debuted last week at Daytona and, with every sim racer running identical equipment in … Read the Rest »

A Good Start for SpecRacer Ford

August 10th, 2010 by

The 2010 Season Three spec Racer Ford series is off to a good start, with 470 active online racers at the end of Week One action at West Virginia’s scenic Summit Point Raceway.  The top three overall points leaders are all from Division One, with Piotr Wach on top with 149 points, followed by Gaston … Read the Rest »

13: Lucky For Some

August 9th, 2010 by

Whilst superstitious people may consider 13 to be an unlucky number, the frivolous folklore failed to intimidate Greger Huttu, who took his thirteenth victory of the iRacing World Championship Racing Racing series at Road America this weekend. Huttu had an unchallenged run to the chequered flag, to maintain his 100% pole position and winning record … Read the Rest »

iRacing Takes Realism To The Next Level

August 8th, 2010 by

With the 2010 Season 3 build, iRacing unveiled a new transmission model that introduces a much higher level of realism to the online racing mix in terms of shifting options.  Previously, clicking out of a gear or into another gear would instantly do just that – regardless of whether or not such a gear change … Read the Rest »

The Florida/Massachusetts Challenge

August 3rd, 2010 by

The Florida Club has been running a series of hosted online races several times a week for the past three seasons. This past season Florida started its own points series using the Chevy Silverado and Dan Wolf’s scoring database (www.danlisa.com/scoring). This series had 39 club members compete in 12 hosted events at tracks following iRacing.com’s … Read the Rest »

Dave Gelink, Vette Champion

August 2nd, 2010 by

Dave Gelink, who had just last week climbed to the top of the iRacing GT Championship Series standings, secured his first iRacing title during the final round at Daytona International Speedway. Again he was a tad faster than all of his competitors and won his only online race of the week by a margin of … Read the Rest »

And Then There Were Twelve

July 30th, 2010 by

With the close of iRacing’s second season of 2010, five more clubs have qualified for the World Cup of iRacing’s Regional Annual Club Championship (RACC). By gaining top points in Season Two of the Regional Season Club Championship (RSCC), these five clubs will join Season One winners Carolina, DE-AT-CH, Benelux, Virginias, West, Plains and New … Read the Rest »

iRacing Introduces Night Racing, Spectator Mode and Other Upgrades

July 29th, 2010 by

New Features Make World’s Leading Online Racing Service Easier and More Fun For the more than 20,000 race gamers and other racing enthusiast members of iRacing.com, the online racing experience just keeps getting better.  The latest quarterly update to the iRacing.com service, released earlier this week, introduces new and enhanced features that will make the … Read the Rest »

iRacing Introduces Night Racing, Spectator Mode and Other Upgrades

July 29th, 2010 by

New Features Make World’s Leading Online Racing Service Easier and More Fun For the more than 20,000 race gamers and other racing enthusiast members of iRacing.com, the online racing experience just keeps getting better.  The latest quarterly update to the iRacing.com service, released earlier this week, introduces new and enhanced features that will make the racing more fun, more convenient, and more realistic than ever. “One of the great things about iRacing’s internet-based model is that it allows us to regularly add new features and content and tweak existing ones seamlessly, without inconvenience to our members,” said Tony Gardner, iRacing.com’s president.  “When a member logs on, his or her software is automatically updated.” Gardner noted that while minor changes are made frequently, larger enhancements are normally implemented about every 90 days. “When we opened our doors to the public two years ago, iRacing.com was already the most accurate racing simulation available to the public, and provided the best racing experience ever,” Gardner said.  “But we told those first subscribers that this was just the beginning, that we’d make the service better and better.  We’ve lived up to that promise.

The problem with sim racing is…

July 19th, 2010 by

The lack of excuses! When I look at the lap records for a given track, I am usually in the top quarter, quite often in the top ten percent. Yet the gap to the top drivers seems positively cavernous and, quite simply, unachievable, even if I sold the wife and kids and devoted the remainder … Read the Rest »